pub struct LineF<'a> { /* private fields */ }
Expand description
Notice these docs are heavy WIP and not very relevent yet
A QLineF describes a finite length line (or line segment) on a two-dimensional surface. QLineF defines the start and end points of the line using floating point accuracy for coordinates. Use the toLine() function to retrieve an integer based copy of this line.
The positions of the line’s start and end points can be retrieved using the p1(), x1(), y1(), p2(), x2(), and y2() functions. The dx() and dy() functions return the horizontal and vertical components of the line, respectively.
The line’s length can be retrieved using the length() function, and altered using the setLength() function. Similarly, angle() and setAngle() are respectively used for retrieving and altering the angle of the line. Use the isNull() function to determine whether the QLineF represents a valid line or a null line.
The intersect() function determines the IntersectType for this line and a given line, while the angleTo() function returns the angle between the lines. In addition, the unitVector() function returns a line that has the same starting point as this line, but with a length of only 1, while the normalVector() function returns a line that is perpendicular to this line with the same starting point and length.
Finally, the line can be translated a given offset using the translate() function, and can be traversed using the pointAt() function.
Constraints
QLine is limited to the minimum and maximum values for the
int
type. Operations on a QLine that could potentially result
in values outside this range will result in undefined behavior.
Licence
The documentation is an adoption of the original Qt Documentation and provided herein is licensed under the terms of the GNU Free Documentation License version 1.3 as published by the Free Software Foundation.
Implementations
sourceimpl<'a> LineF<'a>
impl<'a> LineF<'a>
pub fn new() -> LineF<'a>
sourcepub fn from_polar(length: f32, angle: f32) -> LineF<'a>
pub fn from_polar(length: f32, angle: f32) -> LineF<'a>
Returns a QLineF with the given length and angle.
The first point of the line will be on the origin.
Positive values for the angles mean counter-clockwise while negative values mean the clockwise direction. Zero degrees is at the 3 o’clock position.
sourcepub fn is_null(&self) -> bool
pub fn is_null(&self) -> bool
Returns true
if the line is not set up with valid start and end point;
otherwise returns false.
sourcepub fn dx(&self) -> f32
pub fn dx(&self) -> f32
Returns the horizontal component of the line’s vector.
See also: [dy()
]
[point_at()
]
sourcepub fn dy(&self) -> f32
pub fn dy(&self) -> f32
Returns the vertical component of the line’s vector.
See also: [dx()
]
[point_at()
]
sourcepub fn set_length(&self, len: f32) -> &Self
pub fn set_length(&self, len: f32) -> &Self
Sets the length of the line to the given length. QLineF will move the end point - p2() - of the line to give the line its new length.
If the line is a null line, the length will remain zero regardless of the length specified.
See also: [length()
]
[is_null()
]
sourcepub fn angle(&self) -> f32
pub fn angle(&self) -> f32
Returns the angle of the line in degrees.
The return value will be in the range of values from 0.0 up to but not including 360.0. The angles are measured counter-clockwise from a point on the x-axis to the right of the origin (x > 0).
See also: [set_angle()
]
Returns the angle (in degrees) from this line to the given line, taking the direction of the lines into account. If the lines do not intersect within their range, it is the intersection point of the extended lines that serves as origin (see QLineF::UnboundedIntersection).
The returned value represents the number of degrees you need to add to this line to make it have the same angle as the given line, going counter-clockwise.
See also: [intersect()
]
Returns the angle (in degrees) between this line and the given line, taking the direction of the lines into account. If the lines do not intersect within their range, it is the intersection point of the extended lines that serves as origin (see QLineF::UnboundedIntersection).
When the lines are parallel, this function returns 0 if they have the same direction; otherwise it returns 180.
See also: [intersect()
]
sourcepub fn set_angle(&self, angle: f32) -> &Self
pub fn set_angle(&self, angle: f32) -> &Self
Sets the angle of the line to the given angle (in degrees). This will change the position of the second point of the line such that the line has the given angle.
Positive values for the angles mean counter-clockwise while negative values mean the clockwise direction. Zero degrees is at the 3 o’clock position.
See also: [angle()
]
sourcepub fn angle_to<L: LineFTrait<'a>>(&self, l: &L) -> f32
pub fn angle_to<L: LineFTrait<'a>>(&self, l: &L) -> f32
Returns the angle (in degrees) from this line to the given line, taking the direction of the lines into account. If the lines do not intersect within their range, it is the intersection point of the extended lines that serves as origin (see QLineF::UnboundedIntersection).
The returned value represents the number of degrees you need to add to this line to make it have the same angle as the given line, going counter-clockwise.
See also: [intersect()
]
sourcepub fn unit_vector(&self) -> LineF<'_>
pub fn unit_vector(&self) -> LineF<'_>
Returns the unit vector for this line, i.e a line starting at the same point as this line with a length of 1.0.
See also: [normal_vector()
]
sourcepub fn normal_vector(&self) -> LineF<'_>
pub fn normal_vector(&self) -> LineF<'_>
Returns a line that is perpendicular to this line with the same starting point and length.
See also: [unit_vector()
]
sourcepub fn intersect<L: LineFTrait<'a>, P: PointFTrait<'a>>(
&self,
l: &L,
intersection_point: &P
) -> IntersectType
pub fn intersect<L: LineFTrait<'a>, P: PointFTrait<'a>>(
&self,
l: &L,
intersection_point: &P
) -> IntersectType
Returns a value indicating whether or not this line intersects with the given line.
The actual intersection point is extracted to intersectionPoint (if the pointer is valid). If the lines are parallel, the intersection point is undefined.
sourcepub fn angle_2<L: LineFTrait<'a>>(&self, l: &L) -> f32
pub fn angle_2<L: LineFTrait<'a>>(&self, l: &L) -> f32
Returns the angle of the line in degrees.
The return value will be in the range of values from 0.0 up to but not including 360.0. The angles are measured counter-clockwise from a point on the x-axis to the right of the origin (x > 0).
See also: [set_angle()
]
Returns the angle (in degrees) from this line to the given line, taking the direction of the lines into account. If the lines do not intersect within their range, it is the intersection point of the extended lines that serves as origin (see QLineF::UnboundedIntersection).
The returned value represents the number of degrees you need to add to this line to make it have the same angle as the given line, going counter-clockwise.
See also: [intersect()
]
Returns the angle (in degrees) between this line and the given line, taking the direction of the lines into account. If the lines do not intersect within their range, it is the intersection point of the extended lines that serves as origin (see QLineF::UnboundedIntersection).
When the lines are parallel, this function returns 0 if they have the same direction; otherwise it returns 180.
See also: [intersect()
]
sourcepub fn point_at(&self, t: f32) -> PointF<'_>
pub fn point_at(&self, t: f32) -> PointF<'_>
Returns the point at the parameterized position specified by t. The function returns the line’s start point if t = 0, and its end point if t = 1.
See also: [dx()
]
[dy()
]
sourcepub fn center(&self) -> PointF<'_>
pub fn center(&self) -> PointF<'_>
Returns the center point of this line. This is equivalent to 0.5 * p1() + 0.5 * p2().
sourcepub fn set_p1<P: PointFTrait<'a>>(&self, p1: &P) -> &Self
pub fn set_p1<P: PointFTrait<'a>>(&self, p1: &P) -> &Self
Sets the starting point of this line to p1.
See also: [set_p2()
]
[p1()
]
sourcepub fn set_p2<P: PointFTrait<'a>>(&self, p2: &P) -> &Self
pub fn set_p2<P: PointFTrait<'a>>(&self, p2: &P) -> &Self
Sets the end point of this line to p2.
See also: [set_p1()
]
[p2()
]
sourcepub fn set_points<P: PointFTrait<'a>>(&self, p1: &P, p2: &P) -> &Self
pub fn set_points<P: PointFTrait<'a>>(&self, p1: &P, p2: &P) -> &Self
Sets the start point of this line to p1 and the end point of this line to p2.
See also: [set_p1()
]
[set_p2()
]
[p1()
]
[p2()
]