Function rusty_gl::drawing::gl_draw_elements_instanced [−][src]
pub fn gl_draw_elements_instanced(
primitive: GLPrimitive,
count: GLsizei,
type_: GLType,
prim_count: GLsizei
)
Draw multiple instances of a set of elements
Examples
gl_bind_vertex_array(GLTarget::ArrayBuffer, vao); gl_draw_elements_instanced(GLPrimitive::Triangles, 36, GLType::UInt, 8);
More: https://www.khronos.org/registry/OpenGL-Refpages/gl4/html/glDrawElementsInstanced.xhtml TODO: Ptr thing