[][src]Struct rusty_gfx::Shape

pub struct Shape { /* fields omitted */ }

A Shape can be drawn to a Window using its draw_shape() method. Use the provided new_* methods to make a Shape.

Methods

impl Shape[src]

pub fn new_rectangle(
    window: &Window,
    width: f32,
    height: f32,
    color: Color,
    shape_style: ShapeStyle
) -> Self
[src]

pub fn new_circle(
    window: &Window,
    radius: f32,
    color: Color,
    shape_style: ShapeStyle
) -> Self
[src]

Create a solid circle with a stripe that always faces direction.

Trait Implementations

impl Debug for Shape[src]

impl Drawable for Shape[src]

Auto Trait Implementations

impl !RefUnwindSafe for Shape

impl !Send for Shape

impl !Sync for Shape

impl Unpin for Shape

impl !UnwindSafe for Shape

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> Same<T> for T

type Output = T

Should always be Self

impl<T> SetParameter for T

impl<SS, SP> SupersetOf<SS> for SP where
    SS: SubsetOf<SP>, 

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<V, T> VZip<V> for T where
    V: MultiLane<T>,