[]Function rusty_engine::prelude::glm::vec3_to_vec2

pub fn vec3_to_vec2<N>(
    v: &Matrix<N, U3, U1, <DefaultAllocator as Allocator<N, U3, U1>>::Buffer>
) -> Matrix<N, U2, U1, <DefaultAllocator as Allocator<N, U2, U1>>::Buffer> where
    N: Scalar