[]Function rusty_engine::prelude::glm::step

pub fn step<N, D>(
    edge: N,
    x: &Matrix<N, D, U1, <DefaultAllocator as Allocator<N, D, U1>>::Buffer>
) -> Matrix<N, D, U1, <DefaultAllocator as Allocator<N, D, U1>>::Buffer> where
    D: Dimension,
    N: Number,
    DefaultAllocator: Alloc<N, D, U1>, 

Returns 0.0 if x[i] < edge, otherwise it returns 1.0.