[]Function rusty_engine::prelude::glm::quat_euler_angles

pub fn quat_euler_angles<N>(
    x: &Quaternion<N>
) -> Matrix<N, U3, U1, <DefaultAllocator as Allocator<N, U3, U1>>::Buffer> where
    N: RealField

Euler angles of the quaternion q as (pitch, yaw, roll).