[]Function rusty_engine::prelude::glm::left_handed

pub fn left_handed<N>(
    a: &Matrix<N, U3, U1, <DefaultAllocator as Allocator<N, U3, U1>>::Buffer>,
    b: &Matrix<N, U3, U1, <DefaultAllocator as Allocator<N, U3, U1>>::Buffer>,
    c: &Matrix<N, U3, U1, <DefaultAllocator as Allocator<N, U3, U1>>::Buffer>
) -> bool where
    N: Number

Returns true if {a, b, c} forms a left-handed trihedron.

See also: