[]Function rusty_engine::prelude::glm::dot

pub fn dot<N, D>(
    x: &Matrix<N, D, U1, <DefaultAllocator as Allocator<N, D, U1>>::Buffer>,
    y: &Matrix<N, D, U1, <DefaultAllocator as Allocator<N, D, U1>>::Buffer>
) -> N where
    D: Dimension,
    N: Number,
    DefaultAllocator: Alloc<N, D, U1>, 

The dot product of two vectors.