[][src]Struct rusttype::Vector

pub struct Vector<N> {
    pub x: N,
    pub y: N,
}

A vector in 2-dimensional space, with each dimension of type N.

Legal operations on vectors are addition and subtraction by vectors, addition by points (to give points), and multiplication and division by scalars.

Fields

x: Ny: N

Trait Implementations

impl<N: Clone> Clone for Vector<N>[src]

impl<N: Copy> Copy for Vector<N>[src]

impl<N: Eq> Eq for Vector<N>[src]

impl<N: Ord> Ord for Vector<N>[src]

impl<N: PartialEq> PartialEq<Vector<N>> for Vector<N>[src]

impl<N: PartialOrd> PartialOrd<Vector<N>> for Vector<N>[src]

impl<N: Debug> Debug for Vector<N>[src]

impl Div<f32> for Vector<f32>[src]

type Output = Vector<f32>

The resulting type after applying the / operator.

impl Div<Vector<f32>> for f32[src]

type Output = Vector<f32>

The resulting type after applying the / operator.

impl Div<f64> for Vector<f64>[src]

type Output = Vector<f64>

The resulting type after applying the / operator.

impl Div<Vector<f64>> for f64[src]

type Output = Vector<f64>

The resulting type after applying the / operator.

impl<N: Sub<Output = N>> Sub<Vector<N>> for Vector<N>[src]

type Output = Vector<N>

The resulting type after applying the - operator.

impl<N: Sub<Output = N>> Sub<Vector<N>> for Point<N>[src]

type Output = Point<N>

The resulting type after applying the - operator.

impl<N: Add<Output = N>> Add<Vector<N>> for Vector<N>[src]

type Output = Vector<N>

The resulting type after applying the + operator.

impl<N: Add<Output = N>> Add<Vector<N>> for Point<N>[src]

type Output = Point<N>

The resulting type after applying the + operator.

impl<N: Add<Output = N>> Add<Point<N>> for Vector<N>[src]

type Output = Point<N>

The resulting type after applying the + operator.

impl Mul<f32> for Vector<f32>[src]

type Output = Vector<f32>

The resulting type after applying the * operator.

impl Mul<Vector<f32>> for f32[src]

type Output = Vector<f32>

The resulting type after applying the * operator.

impl Mul<f64> for Vector<f64>[src]

type Output = Vector<f64>

The resulting type after applying the * operator.

impl Mul<Vector<f64>> for f64[src]

type Output = Vector<f64>

The resulting type after applying the * operator.

impl<N: Hash> Hash for Vector<N>[src]

impl<N> StructuralPartialEq for Vector<N>[src]

impl<N> StructuralEq for Vector<N>[src]

Auto Trait Implementations

impl<N> Send for Vector<N> where
    N: Send

impl<N> Sync for Vector<N> where
    N: Sync

impl<N> Unpin for Vector<N> where
    N: Unpin

impl<N> UnwindSafe for Vector<N> where
    N: UnwindSafe

impl<N> RefUnwindSafe for Vector<N> where
    N: RefUnwindSafe

Blanket Implementations

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> From<T> for T[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> Any for T where
    T: 'static + ?Sized
[src]