[][src]Struct rusttype::Vector

pub struct Vector<N> {
    pub x: N,
    pub y: N,
}

A vector in 2-dimensional space, with each dimension of type N.

Legal operations on vectors are addition and subtraction by vectors, addition by points (to give points), and multiplication and division by scalars.

Fields

x: Ny: N

Trait Implementations

impl<N: Eq> Eq for Vector<N>[src]

impl<N: Copy> Copy for Vector<N>[src]

impl<N: PartialOrd> PartialOrd<Vector<N>> for Vector<N>[src]

impl<N: PartialEq> PartialEq<Vector<N>> for Vector<N>[src]

impl<N: Clone> Clone for Vector<N>[src]

default fn clone_from(&mut self, source: &Self)
1.0.0
[src]

Performs copy-assignment from source. Read more

impl<N: Ord> Ord for Vector<N>[src]

default fn max(self, other: Self) -> Self
1.21.0
[src]

Compares and returns the maximum of two values. Read more

default fn min(self, other: Self) -> Self
1.21.0
[src]

Compares and returns the minimum of two values. Read more

default fn clamp(self, min: Self, max: Self) -> Self[src]

🔬 This is a nightly-only experimental API. (clamp)

Restrict a value to a certain interval. Read more

impl<N: Debug> Debug for Vector<N>[src]

impl<N: Hash> Hash for Vector<N>[src]

default fn hash_slice<H>(data: &[Self], state: &mut H) where
    H: Hasher
1.3.0
[src]

Feeds a slice of this type into the given [Hasher]. Read more

impl<N: Add<Output = N>> Add<Vector<N>> for Vector<N>[src]

type Output = Vector<N>

The resulting type after applying the + operator.

impl<N: Add<Output = N>> Add<Vector<N>> for Point<N>[src]

type Output = Point<N>

The resulting type after applying the + operator.

impl<N: Add<Output = N>> Add<Point<N>> for Vector<N>[src]

type Output = Point<N>

The resulting type after applying the + operator.

impl<N: Sub<Output = N>> Sub<Vector<N>> for Vector<N>[src]

type Output = Vector<N>

The resulting type after applying the - operator.

impl<N: Sub<Output = N>> Sub<Vector<N>> for Point<N>[src]

type Output = Point<N>

The resulting type after applying the - operator.

impl Mul<f32> for Vector<f32>[src]

type Output = Vector<f32>

The resulting type after applying the * operator.

impl Mul<Vector<f32>> for f32[src]

type Output = Vector<f32>

The resulting type after applying the * operator.

impl Mul<f64> for Vector<f64>[src]

type Output = Vector<f64>

The resulting type after applying the * operator.

impl Mul<Vector<f64>> for f64[src]

type Output = Vector<f64>

The resulting type after applying the * operator.

impl Div<f32> for Vector<f32>[src]

type Output = Vector<f32>

The resulting type after applying the / operator.

impl Div<Vector<f32>> for f32[src]

type Output = Vector<f32>

The resulting type after applying the / operator.

impl Div<f64> for Vector<f64>[src]

type Output = Vector<f64>

The resulting type after applying the / operator.

impl Div<Vector<f64>> for f64[src]

type Output = Vector<f64>

The resulting type after applying the / operator.

Auto Trait Implementations

impl<N> Send for Vector<N> where
    N: Send

impl<N> Sync for Vector<N> where
    N: Sync

Blanket Implementations

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

impl<T> From for T[src]

impl<T, U> Into for T where
    U: From<T>, 
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impl<T, U> TryFrom for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T> Borrow for T where
    T: ?Sized
[src]

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> BorrowMut for T where
    T: ?Sized
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impl<T, U> TryInto for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.