[−][src]Struct rusttype::Vector
A vector in 2-dimensional space, with each dimension of type N
.
Legal operations on vectors are addition and subtraction by vectors, addition by points (to give points), and multiplication and division by scalars.
Fields
x: N
y: N
Trait Implementations
impl<N: Eq> Eq for Vector<N>
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impl<N: Copy> Copy for Vector<N>
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impl<N: PartialOrd> PartialOrd<Vector<N>> for Vector<N>
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fn partial_cmp(&self, other: &Vector<N>) -> Option<Ordering>
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fn lt(&self, other: &Vector<N>) -> bool
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fn le(&self, other: &Vector<N>) -> bool
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fn gt(&self, other: &Vector<N>) -> bool
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fn ge(&self, other: &Vector<N>) -> bool
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impl<N: PartialEq> PartialEq<Vector<N>> for Vector<N>
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impl<N: Clone> Clone for Vector<N>
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fn clone(&self) -> Vector<N>
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default fn clone_from(&mut self, source: &Self)
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Performs copy-assignment from source
. Read more
impl<N: Ord> Ord for Vector<N>
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fn cmp(&self, other: &Vector<N>) -> Ordering
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default fn max(self, other: Self) -> Self
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Compares and returns the maximum of two values. Read more
default fn min(self, other: Self) -> Self
1.21.0[src]
Compares and returns the minimum of two values. Read more
default fn clamp(self, min: Self, max: Self) -> Self
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clamp
)Restrict a value to a certain interval. Read more
impl<N: Debug> Debug for Vector<N>
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impl<N: Hash> Hash for Vector<N>
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fn hash<__HN: Hasher>(&self, state: &mut __HN)
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default fn hash_slice<H>(data: &[Self], state: &mut H) where
H: Hasher,
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H: Hasher,
Feeds a slice of this type into the given [Hasher
]. Read more
impl<N: Add<Output = N>> Add<Vector<N>> for Vector<N>
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type Output = Vector<N>
The resulting type after applying the +
operator.
fn add(self, rhs: Vector<N>) -> Vector<N>
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impl<N: Add<Output = N>> Add<Vector<N>> for Point<N>
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type Output = Point<N>
The resulting type after applying the +
operator.
fn add(self, rhs: Vector<N>) -> Point<N>
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impl<N: Add<Output = N>> Add<Point<N>> for Vector<N>
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type Output = Point<N>
The resulting type after applying the +
operator.
fn add(self, rhs: Point<N>) -> Point<N>
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impl<N: Sub<Output = N>> Sub<Vector<N>> for Vector<N>
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type Output = Vector<N>
The resulting type after applying the -
operator.
fn sub(self, rhs: Vector<N>) -> Vector<N>
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impl<N: Sub<Output = N>> Sub<Vector<N>> for Point<N>
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type Output = Point<N>
The resulting type after applying the -
operator.
fn sub(self, rhs: Vector<N>) -> Point<N>
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impl Mul<f32> for Vector<f32>
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type Output = Vector<f32>
The resulting type after applying the *
operator.
fn mul(self, rhs: f32) -> Vector<f32>
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impl Mul<Vector<f32>> for f32
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type Output = Vector<f32>
The resulting type after applying the *
operator.
fn mul(self, rhs: Vector<f32>) -> Vector<f32>
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impl Mul<f64> for Vector<f64>
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type Output = Vector<f64>
The resulting type after applying the *
operator.
fn mul(self, rhs: f64) -> Vector<f64>
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impl Mul<Vector<f64>> for f64
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type Output = Vector<f64>
The resulting type after applying the *
operator.
fn mul(self, rhs: Vector<f64>) -> Vector<f64>
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impl Div<f32> for Vector<f32>
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type Output = Vector<f32>
The resulting type after applying the /
operator.
fn div(self, rhs: f32) -> Vector<f32>
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impl Div<Vector<f32>> for f32
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type Output = Vector<f32>
The resulting type after applying the /
operator.
fn div(self, rhs: Vector<f32>) -> Vector<f32>
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impl Div<f64> for Vector<f64>
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type Output = Vector<f64>
The resulting type after applying the /
operator.
fn div(self, rhs: f64) -> Vector<f64>
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impl Div<Vector<f64>> for f64
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Auto Trait Implementations
Blanket Implementations
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
impl<T> From for T
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impl<T, U> Into for T where
U: From<T>,
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U: From<T>,
impl<T, U> TryFrom for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T> Borrow for T where
T: ?Sized,
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T: ?Sized,
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> BorrowMut for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T, U> TryInto for T where
U: TryFrom<T>,
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U: TryFrom<T>,