1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
use crate::constants::HAND_CATEGORY_SHIFT;
use crate::hand_evaluator::{evaluate, Hand};
use crate::hand_range::{Combo, HandRange};
use serde::{Deserialize, Serialize};

#[derive(Debug, PartialEq, Eq, Serialize, Deserialize)]
pub enum MadeHandCategories {
    QuadsOrBetter,
    FullHouse,
    Flush,
    Straight,
    ThreeOfAKind,
    TwoPair,
    Pair,
    // OverPair,
    // TopPair,
    // MiddlePair,
    // WeakPair,
    // AceHigh,
    NoMadeHand,
}

impl MadeHandCategories {
    pub fn get_table_index(&self) -> usize {
        match self {
            MadeHandCategories::QuadsOrBetter => 0,
            MadeHandCategories::FullHouse => 1,
            MadeHandCategories::Flush => 2,
            MadeHandCategories::Straight => 3,
            MadeHandCategories::ThreeOfAKind => 4,
            MadeHandCategories::TwoPair => 5,
            MadeHandCategories::Pair => 6,
            MadeHandCategories::NoMadeHand => 7,
        }
    }
    pub fn category_count() -> usize {
        8
    }
}

#[derive(Debug, PartialEq, Eq, Serialize, Deserialize)]
pub enum DrawHandCategories {
    TwoCardFlushDraw,
    NutFlushDraw,
    OESD,
    // Gutshot,
    // OverCards,
    NoDraw,
}

impl DrawHandCategories {
    pub fn get_table_index(&self) -> usize {
        match self {
            DrawHandCategories::TwoCardFlushDraw => 0,
            DrawHandCategories::NutFlushDraw => 1,
            DrawHandCategories::OESD => 2,
            DrawHandCategories::NoDraw => 3,
        }
    }
    pub fn category_count() -> usize {
        4
    }
}

#[derive(Debug, Serialize, Deserialize)]
pub struct RangeFilter {
    pub made_hands: Vec<MadeHandCategories>,
    pub draw_hands: Vec<DrawHandCategories>,
}

impl HandRange {
    pub fn apply_filter(&mut self, board: u64, filter: &RangeFilter) {
        self.remove_conflicting_combos(board);
        self.hands.retain(|combo| {
            filter
                .made_hands
                .contains(&get_made_hand_category(&combo, board))
                || filter
                    .draw_hands
                    .contains(&get_draw_hand_category(&combo, board))
        });
    }
}

/// Contains tables representing how a hand range interacts with a board
/// Breaks hand range combo array into two tables of combos with each index representing a hand class
#[derive(Serialize, Deserialize, Debug)]
pub struct HandCategoryRange {
    board: u64,
    made_hand_table: Vec<Vec<String>>,
    draw_hand_table: Vec<Vec<String>>,
}

impl HandCategoryRange {
    pub fn from_range_and_board(hand_range: &mut HandRange, board: u64) -> Self {
        let mut made_hand_table = vec![Vec::new(); MadeHandCategories::category_count()];
        let mut draw_hand_table = vec![Vec::new(); DrawHandCategories::category_count()];
        hand_range.remove_conflicting_combos(board);
        hand_range.hands.iter().for_each(|combo| {
            made_hand_table[get_made_hand_category(&combo, board).get_table_index()]
                .push(combo.to_string());
            draw_hand_table[get_draw_hand_category(&combo, board).get_table_index()]
                .push(combo.to_string());
        });
        HandCategoryRange {
            made_hand_table,
            draw_hand_table,
            board,
        }
    }
}

pub fn get_made_hand_category(hole_cards: &Combo, board: u64) -> MadeHandCategories {
    let hand = Hand::from_bit_mask(board) + Hand::from_hole_cards(hole_cards.0, hole_cards.1);
    let score = evaluate(&hand);
    match score >> HAND_CATEGORY_SHIFT {
        9 => MadeHandCategories::QuadsOrBetter,
        8 => MadeHandCategories::QuadsOrBetter,
        7 => MadeHandCategories::FullHouse,
        6 => MadeHandCategories::Flush,
        5 => MadeHandCategories::Straight,
        4 => MadeHandCategories::ThreeOfAKind,
        3 => MadeHandCategories::TwoPair,
        2 => MadeHandCategories::Pair,
        _ => MadeHandCategories::NoMadeHand,
    }
}

pub fn get_draw_hand_category(hole_cards: &Combo, board: u64) -> DrawHandCategories {
    let eval_hand = Hand::from_bit_mask(board);
    let eval_board = Hand::default() + Hand::from_hole_cards(hole_cards.0, hole_cards.1);
    let hand = Hand::from_bit_mask(board) + Hand::from_hole_cards(hole_cards.0, hole_cards.1);
    // detect two card flush draw
    for i in 0..4 {
        if eval_hand.suit_count(i) == 2 && eval_board.suit_count(i) == 2 {
            return DrawHandCategories::TwoCardFlushDraw;
        }
    }
    // detect ace high flush draw
    for i in 0..4 {
        // get suit mask
        if hand.suit_count(i) == 4 && hand.has_ace_of_suit(i) {
            return DrawHandCategories::NutFlushDraw;
        }
    }
    // detect OESD
    let rank_mask = hand.get_rank_mask();
    for i in 0..8 {
        let oesd_mask = 0b11110u64 << i;
        if (rank_mask & oesd_mask) == oesd_mask {
            return DrawHandCategories::OESD;
        }
    }

    DrawHandCategories::NoDraw
}

impl Hand {
    /// does hand have an ace of specific suit
    fn has_ace_of_suit(&self, suit: u8) -> bool {
        ((self.get_mask() >> 16 * (3 - suit)) & (1u64 << 12)) != 0
    }
    /// returns 16 bit rank mask, ignoring suits
    fn get_rank_mask(&self) -> u64 {
        let hand_mask = self.get_mask();
        let mut rank_mask = 0u64;
        for i in 0..4 {
            rank_mask |= (hand_mask >> 16 * (3 - i)) & 0xFFFF;
        }
        rank_mask
    }
}

#[cfg(test)]
mod tests {
    use super::*;
    use crate::hand_range::get_card_mask;

    #[test]
    fn test_get_made_hand_category() {
        let hole_cards = Combo(0u8, 1u8, 100);
        let board = 0b11100;
        assert!(get_made_hand_category(&hole_cards, board) == MadeHandCategories::QuadsOrBetter);
    }

    #[test]
    fn test_get_draw_hand_category() {
        {
            let hole_cards = Combo(0u8, 4, 100);
            let board = 0b0001000100000010;
            assert!(
                get_draw_hand_category(&hole_cards, board) == DrawHandCategories::TwoCardFlushDraw
            );
        }
        {
            let hole_cards = Combo(0u8, 1u8, 100);
            let board = get_card_mask("4s5sAs");
            assert_eq!(
                get_draw_hand_category(&hole_cards, board),
                DrawHandCategories::NutFlushDraw
            );
        }
        {
            let hole_cards = Combo(4u8, 5u8, 100); // 3, 3
            let board = get_card_mask("4s5h6c");
            assert_eq!(
                get_draw_hand_category(&hole_cards, board),
                DrawHandCategories::OESD
            );
        }
        {
            let hole_cards = Combo(8u8 * 4, 0, 100); // T, 2
            let board = get_card_mask("JcQsKd");
            assert_eq!(
                get_draw_hand_category(&hole_cards, board),
                DrawHandCategories::OESD
            );
        }
    }

    #[test]
    fn test_from_range_and_board() {
        let mut hand_range = HandRange::from_string("22+".to_string());
        let board = get_card_mask("AsTh4c");
        let tables = HandCategoryRange::from_range_and_board(&mut hand_range, board);
        assert_eq!(9, tables.made_hand_table[4].len()); // 9 trips
        assert_eq!(60, tables.made_hand_table[6].len()); // 60 pairs
    }

    #[test]
    fn test_apply_filter() {
        let mut hand_range = HandRange::from_string("22+".to_string());
        let board = get_card_mask("AsTh4c");
        let filter = RangeFilter {
            made_hands: vec![MadeHandCategories::ThreeOfAKind],
            draw_hands: vec![],
        };
        hand_range.apply_filter(board, &filter);
        assert_eq!(9, hand_range.hands.len());
    }
}