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#[macro_use] macro_rules! identity_matrix { () => ([1.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 1.0]); } #[cfg(any(feature = "googlevr", feature= "oculusvr"))] #[cfg(target_os = "android")] extern crate android_injected_glue; #[cfg(feature = "googlevr")] extern crate gvr_sys; #[cfg(feature = "openvr")] extern crate libloading; #[macro_use] extern crate log; #[cfg(feature = "oculusvr")] extern crate ovr_mobile_sys; #[cfg(feature = "serde-serialization")] #[macro_use] extern crate serde_derive; extern crate time; #[cfg(any(feature = "googlevr", feature= "oculusvr"))] mod gl { include!(concat!(env!("OUT_DIR"), "/gles_bindings.rs")); } pub mod vr_display; pub mod vr_service; pub mod vr_manager; pub mod vr_display_data; pub mod vr_display_capabilities; pub mod vr_eye; pub mod vr_eye_parameters; pub mod vr_frame_data; pub mod vr_layer; pub mod vr_pose; pub mod vr_stage_parameters; pub mod vr_event; pub mod vr_field_view; pub mod vr_gamepad; pub use vr_display::{VRDisplay,VRDisplayPtr}; pub use vr_service::{VRService,VRServiceCreator}; pub use vr_manager::VRServiceManager; pub use vr_display_data::VRDisplayData; pub use vr_display_capabilities::VRDisplayCapabilities; pub use vr_eye::VREye; pub use vr_eye_parameters::VREyeParameters; pub use vr_frame_data::VRFrameData; pub use vr_layer::VRLayer; pub use vr_pose::VRPose; pub use vr_stage_parameters::VRStageParameters; pub use vr_event::{VREvent, VRDisplayEvent, VRDisplayEventReason, VRGamepadEvent}; pub use vr_field_view::VRFieldOfView; pub use vr_gamepad::{VRGamepad, VRGamepadPtr, VRGamepadHand, VRGamepadData, VRGamepadState, VRGamepadButton}; pub mod api;