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// The VRStageParameters interface represents the values describing the // stage/play area for displays that support room-scale experiences. #[allow(unused_attributes)] #[derive(Debug, Clone, Deserialize, Serialize)] pub struct VRStageParameters { // matrix that transforms the sitting-space view matrices of VRFrameData to standing-space. pub sitting_to_standing_transform: [f32; 16], // Width of the play-area bounds in meters. pub size_x: f32, // Depth of the play-area bounds in meters pub size_z: f32 }