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#[derive(Debug, Clone)]
#[cfg_attr(feature = "serde-serialization", derive(Deserialize, Serialize))]
pub struct VRFramebuffer {
pub eye_index: u32,
pub attributes: VRFramebufferAttributes,
pub viewport: VRViewport,
}
#[derive(Debug, Copy, Clone)]
#[cfg_attr(feature = "serde-serialization", derive(Deserialize, Serialize))]
pub struct VRFramebufferAttributes {
pub multiview: bool,
pub depth: bool,
pub multisampling: bool,
}
impl Default for VRFramebufferAttributes {
fn default() -> VRFramebufferAttributes {
Self {
multiview: false,
depth: false,
multisampling: false,
}
}
}
#[derive(Debug, Clone)]
#[cfg_attr(feature = "serde-serialization", derive(Deserialize, Serialize))]
pub struct VRViewport {
pub x: i32,
pub y: i32,
pub width: i32,
pub height: i32,
}
impl VRViewport {
pub fn new(x: i32, y: i32, width: i32, height: i32) -> Self {
Self {
x: x,
y: y,
width: width,
height: height,
}
}
}