pub struct GameDataRefereeTeamRobot {
pub penalized: bool,
pub penalized_remaining: Option<u32>,
pub penalized_reason: Option<String>,
pub preempted: bool,
pub preemption_reasons: Vec<String>,
}Fields§
§penalized: bool§penalized_remaining: Option<u32>§penalized_reason: Option<String>§preempted: bool§preemption_reasons: Vec<String>Trait Implementations§
Source§impl Clone for GameDataRefereeTeamRobot
impl Clone for GameDataRefereeTeamRobot
Source§fn clone(&self) -> GameDataRefereeTeamRobot
fn clone(&self) -> GameDataRefereeTeamRobot
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for GameDataRefereeTeamRobot
impl Debug for GameDataRefereeTeamRobot
Source§impl<'de> Deserialize<'de> for GameDataRefereeTeamRobot
impl<'de> Deserialize<'de> for GameDataRefereeTeamRobot
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for GameDataRefereeTeamRobot
impl RefUnwindSafe for GameDataRefereeTeamRobot
impl Send for GameDataRefereeTeamRobot
impl Sync for GameDataRefereeTeamRobot
impl Unpin for GameDataRefereeTeamRobot
impl UnwindSafe for GameDataRefereeTeamRobot
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more