rust_p2p_core::pipe::udp_pipe

Struct SocketLayer

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pub struct SocketLayer { /* private fields */ }

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impl SocketLayer

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pub fn model(&self) -> Model

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pub fn main_pipeline_len(&self) -> usize

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pub fn v4_pipeline_len(&self) -> usize

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pub fn v6_pipeline_len(&self) -> usize

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pub fn switch_model(&self, model: Model) -> Result<()>

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pub fn local_ports(&self) -> Result<Vec<u16>>

Acquire the local ports UDP sockets bind on

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pub async fn send_buf_to( &self, buf: BytesMut, route_key: &RouteKey, ) -> Result<()>

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pub async fn send_to(&self, buf: &[u8], route_key: &RouteKey) -> Result<()>

Writing buf to the target denoted by route_key

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pub async fn send_multiple_to( &self, bufs: &[IoSlice<'_>], route_key: &RouteKey, ) -> Result<()>

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pub fn try_send_to(&self, buf: &[u8], route_key: &RouteKey) -> Result<()>

Try to write buf to the target denoted by route_key

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pub async fn send_to_addr<A: Into<SocketAddr>>( &self, buf: &[u8], addr: A, ) -> Result<()>

Writing buf to the target denoted by SocketAddr

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pub async fn send_buf_to_addr<A: Into<SocketAddr>>( &self, buf: BytesMut, addr: A, ) -> Result<()>

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pub fn try_send_to_addr<A: Into<SocketAddr>>( &self, buf: &[u8], addr: A, ) -> Result<()>

Try to write buf to the target denoted by SocketAddr

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pub fn get( &self, addr: SocketAddr, index: usize, ) -> Result<UdpPipeWriterIndex<'_>>

Acquire the PipeWriter by the index

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pub async fn detect_pub_addrs<A: Into<SocketAddr>>( &self, buf: &[u8], addr: A, ) -> Result<()>

Send bytes to the target denoted by SocketAddr with every main underlying socket

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