Module rust_3d::filters
[−]
[src]
Modules
filter_all |
FilterAll, a filter to chain multiple filters with the and condition => must pass all filters to pass this filter |
filter_all_random_accessible |
FilterAllRandomAccessible, a filter to chain multiple IsFilterRandomAccessible with the and condition => must pass all filters to pass this filter |
filter_and |
FilterAND, a filter which combines two filters and is true if both of its filters are true |
filter_any |
FilterAny, a filter to chain multiple filters with the or condition => must pass any filter to pass this filter |
filter_any_random_accessible |
FilterAnyRandomAccessible, a filter to chain multiple IsFilterRandomAccessible with the or condition => must pass any filter to pass this filter |
filter_box_2d |
FilterBox2D, a box filter within 2D space |
filter_box_3d |
FilterBox3D, a box filter within 3D space |
filter_circle |
FilterCircle, a circle filter within 2D space |
filter_negate |
FilterNegate, a filter which negates another filter |
filter_or |
FilterOR, a filter which combines two filters and is true if one of its filters is true |
filter_outer_inner |
FilterOuterInner, a filter which combines an inner and an outer filter. Where the inner is negated while the outer is allowed. This is useful to create hollow filter shapes |
filter_random_accessible |
Containing filters FilterRandomAccessible, a filter which can transform any IsFilter into an IsFilterRandomAccessible |
filter_sphere |
FilterSphere, a sphere filter within 3D space |
filter_xor |
FilterXOR, a filter which combines two filters and is true iff one of its filters is true |