[−][src]Trait rust_3d::IsPlane3D
IsPlane3D is a trait used for planes within 3D space
Required methods
fn new(origin: P, u: N, v: N) -> Self
Should return a new plane with the given origin, u and v vectors
fn origin(&self) -> P
Should return the origin of the plane
fn u(&self) -> N
Should return the u vector of the plane
fn v(&self) -> N
Should return the v vector of the plane
Implementors
impl<P, N> IsPlane3D<P, N> for Plane3D<P, N> where
P: IsBuildable3D + Clone,
N: IsNormalized3D + Clone,
[src]
P: IsBuildable3D + Clone,
N: IsNormalized3D + Clone,