[−][src]Trait rust_3d::HasCenterOfGravity3D
HasCenterOfGravity3D is a trait for types which might have a center of gravity
Required methods
fn center_of_gravity(&self) -> Result<Point3D>
Should return the center of gravity
Implementors
impl HasCenterOfGravity3D for LineSegment3D
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fn center_of_gravity(&self) -> Result<Point3D>
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impl<M, T, IC> HasCenterOfGravity3D for SearchableMesh<M, T, IC> where
M: IsMesh<T, Face3> + HasCenterOfGravity3D,
IC: IsIndexContainer,
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M: IsMesh<T, Face3> + HasCenterOfGravity3D,
IC: IsIndexContainer,
fn center_of_gravity(&self) -> Result<Point3D>
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impl<P> HasCenterOfGravity3D for PointCloud3D<P> where
P: Is3D,
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P: Is3D,
fn center_of_gravity(&self) -> Result<Point3D>
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impl<P> HasCenterOfGravity3D for Polygon3D<P> where
P: Is3D,
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P: Is3D,
fn center_of_gravity(&self) -> Result<Point3D>
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impl<P, ID, IC> HasCenterOfGravity3D for Mesh3D<P, ID, IC> where
P: Is3D,
ID: IsDataContainer<P> + HasCenterOfGravity3D,
IC: IsIndexContainer,
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P: Is3D,
ID: IsDataContainer<P> + HasCenterOfGravity3D,
IC: IsIndexContainer,