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/* Copyright 2017 Martin Buck This file is part of rust-3d. rust-3d is free software: you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. rust-3d is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with rust-3d. If not, see <http://www.gnu.org/licenses/>. */ //! rust-3d trait implementations for the standard Box use prelude::*; impl<P> IsND for Box<P> where P: IsND { fn n_dimensions() -> usize { P::n_dimensions() } fn get_position(&self, dimension: usize) -> Result<f64> { self.as_ref().get_position(dimension) } } impl<P> Is2D for Box<P> where P: IsND + Is2D { fn x(&self) -> f64 { self.as_ref().x() } fn y(&self) -> f64 { self.as_ref().y() } } impl<P> Is3D for Box<P> where P: IsND + Is3D { fn x(&self) -> f64 { self.as_ref().x() } fn y(&self) -> f64 { self.as_ref().y() } fn z(&self) -> f64 { self.as_ref().z() } }