1
 2
 3
 4
 5
 6
 7
 8
 9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
/*
Copyright 2017 Martin Buck
This file is part of rust-3d.
rust-3d is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
rust-3d is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with rust-3d.  If not, see <http://www.gnu.org/licenses/>.
*/

//! rust-3d trait implementations for the standard Vec

use prelude::*;

impl<T> IsRandomAccessible<T> for Vec<T> {
    fn len(&self) -> usize {
        self.len()
    }
}

impl<T> IsRandomInsertible<T> for Vec<T> {
    fn push(&mut self, x: T) {
        self.push(x)
    }

    fn insert(&mut self, index: usize, x: T) -> Result<()> {
        if index >= self.len() {
            return Err(ErrorKind::IndexOutOfBounds);
        }
        self.insert(index, x);
        Ok(())
    }
}

impl<T> IsViewBuildable for Vec<T> where
    T: Clone {

    fn apply_view(&mut self, view: &View) -> Result<()> {
        match view {
            View::Full => { Ok(()) }
            View::Restricted(indices) => {
                let n = self.len();
                if indices.iter().any(|x| x >= &n) {
                    return Err(ErrorKind::IndexOutOfBounds);
                }
                let mut new_data = Vec::new();
                for (i, p) in self.iter().enumerate() {
                    if indices.contains(&i) {
                        new_data.push(p.clone());
                    }
                }
                *self = new_data;
                Ok(())
            }
        }
    }

    fn from_view(&self, view: &View) -> Result<Self> {
        let mut cloned = self.clone();
        cloned.apply_view(view)?;
        Ok(cloned)
    }
}

impl<T> IsMovable2D for Vec<T> where
    T: IsMovable2D {
    
    fn move_by(&mut self, x: f64, y: f64) {
        for ref mut p in self.iter_mut() {
            p.move_by(x, y);
        }
    }
}

impl<T> IsMovable3D for Vec<T> where
    T: IsMovable3D {

    fn move_by(&mut self, x: f64, y: f64, z: f64) {
        for ref mut p in self.iter_mut() {
            p.move_by(x, y, z);
        }
    }
}