1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30
/* Copyright 2016 Martin Buck This file is part of rust-3d. rust-3d is free software: you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. rust-3d is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with rust-3d. If not, see <http://www.gnu.org/licenses/>. */ //! IsNormalized3D trait used for types which are positioned within the 3D space and normalized use prelude::*; /// IsNormalized3D is a trait used for types which are positioned within the 3D space and normalized pub trait IsNormalized3D : Is3D { fn new<P>(p: P) -> Result<Box<Self>> where P: Is3D; /// Should return a new normalized object which only points in the x-Direction fn norm_x() -> Self; /// Should return a new normalized object which only points in the y-Direction fn norm_y() -> Self; /// Should return a new normalized object which only points in the z-Direction fn norm_z() -> Self; }