1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40
/* Copyright 2016 Martin Buck This file is part of rust-3d. rust-3d is free software: you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. rust-3d is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with rust-3d. If not, see <http://www.gnu.org/licenses/>. */ //! IsMesh3D trait used for meshes in 3D space use prelude::*; use functions::{conn, cross}; /// IsMesh3D is trait used for meshes in 3D space pub trait IsMesh3D<P> : IsMesh<P, Face3> where P: IsBuildable3D { /// Returns the normal of a face fn face_normal(&self, faceid: FId) -> Result<Norm3D> { let (v1, v2, v3) = self.face_vertices(faceid)?; let v12 = conn(&v1, &v2); let v23 = conn(&v2, &v3); let n = cross(&v12, &v23); Norm3D::new(*n).and_then(|x| Ok(*x)) } } impl<M,P> IsMesh3D<P> for M where M: IsMesh<P, Face3>, P: IsBuildable3D { }