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/* Copyright 2017 Martin Buck This file is part of rust-3d. rust-3d is free software: you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. rust-3d is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with rust-3d. If not, see <http://www.gnu.org/licenses/>. */ //! IsKNearestSearchable trait used for search structures which can be queried for nearest neighbours. //! You should only implement this, if your solution is rather efficient use prelude::*; /// IsKNearestSearchable trait used for search structures which can be queried for nearest neighbours. /// You should only implement this, if your solution is rather efficient pub trait IsKNearestSearchable<Search, Find> { /// Should return the nearest neighbour to search, if there is any fn nearest(&self, search: &Search) -> Result<Find>; /// Should return the k nearest neighbours to search fn knearest(&self, search: &Search, n: usize) -> Vec<Find>; }