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/* Copyright 2017 Martin Buck This file is part of rust-3d. rust-3d is free software: you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. rust-3d is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with rust-3d. If not, see <http://www.gnu.org/licenses/>. */ //! Face3, a face defined by 3 indices (e.g. used for Mesh) use std::fmt; use prelude::*; #[derive (Debug, PartialEq, PartialOrd, Clone, Eq, Ord, Hash)] /// Face3, a face defined by 3 indices (e.g. used for Mesh) pub struct Face3 { pub a: VId, pub b: VId, pub c: VId } impl Face3 { /// Creates a new Face3 from 3 indices pub fn new(a: VId, b: VId, c: VId) -> Self { Face3 {a: a, b: b, c: c} } } impl IsTopologyUnit for Face3 { fn n_vids() -> usize { 3 } fn get_vid(&self, index: usize) -> Result<VId> { match index { 0 => Ok(self.a), 1 => Ok(self.b), 2 => Ok(self.c), _ => Err(ErrorKind::IncorrectUnitID) } } } impl fmt::Display for Face3 { fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result { write!(f, "({}, {}, {})", self.a.val, self.b.val, self.c.val) } }