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/* Copyright 2017 Martin Buck This file is part of rust-3d. rust-3d is free software: you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. rust-3d is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with rust-3d. If not, see <http://www.gnu.org/licenses/>. */ //! IsTopologyUnit trait used for single units of a topology. E.g. size 1 for paths, size 3 for tri meshes, size 4 for quad meshes use prelude::*; /// IsTopologyUnit trait used for single units of a topology. E.g. size 1 for paths, size 3 for tri meshes, size 4 for quad meshes pub trait IsTopologyUnit { /// Should return the number of indices a unit is defined with. (e.g. 3 for a tri mesh) fn n_vids() -> usize; /// Should return the vertex id of the nth element of this unit. Failure if index out of bounds fn get_vid(&self, index: usize) -> Result<VId>; }