Struct rust_3d::filters::FilterOutlier3D [] [src]

pub struct FilterOutlier3D<P> where
    P: Is3D
{ /* fields omitted */ }

FilterOutlier3D, a filter which removes outliers by counting their neighbours in a search radius This can be used to compare two sets of points by removing those in A which aren't close enough to B Or to remove outliers within a single set For this use the same input to build this filter as to filter against Points will find themselves, so increase the required count by 1

Methods

impl<P> FilterOutlier3D<P> where
    P: Is3D + Clone + Default
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Creates a new FilterOutlier3D from a search distance and the min number of neighbours to be found in this distance

Trait Implementations

impl<P: Debug> Debug for FilterOutlier3D<P> where
    P: Is3D
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Formats the value using the given formatter.

impl<P: PartialEq> PartialEq for FilterOutlier3D<P> where
    P: Is3D
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This method tests for self and other values to be equal, and is used by ==. Read more

This method tests for !=.

impl<P: PartialOrd> PartialOrd for FilterOutlier3D<P> where
    P: Is3D
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This method returns an ordering between self and other values if one exists. Read more

This method tests less than (for self and other) and is used by the < operator. Read more

This method tests less than or equal to (for self and other) and is used by the <= operator. Read more

This method tests greater than (for self and other) and is used by the > operator. Read more

This method tests greater than or equal to (for self and other) and is used by the >= operator. Read more

impl<P: Default> Default for FilterOutlier3D<P> where
    P: Is3D
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Returns the "default value" for a type. Read more

impl<P: Clone> Clone for FilterOutlier3D<P> where
    P: Is3D
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Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

impl<P> IsFilter<P> for FilterOutlier3D<P> where
    P: Is3D + Clone
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Should return true if a it passes the filter, otherwise false