[][src]Struct rusoto_gamelift::VpcPeeringAuthorization

pub struct VpcPeeringAuthorization {
    pub creation_time: Option<f64>,
    pub expiration_time: Option<f64>,
    pub game_lift_aws_account_id: Option<String>,
    pub peer_vpc_aws_account_id: Option<String>,
    pub peer_vpc_id: Option<String>,
}

Represents an authorization for a VPC peering connection between the VPC for an Amazon GameLift fleet and another VPC on an account you have access to. This authorization must exist and be valid for the peering connection to be established. Authorizations are valid for 24 hours after they are issued.

Fields

creation_time: Option<f64>

Time stamp indicating when this authorization was issued. Format is a number expressed in Unix time as milliseconds (for example "1469498468.057").

expiration_time: Option<f64>

Time stamp indicating when this authorization expires (24 hours after issuance). Format is a number expressed in Unix time as milliseconds (for example "1469498468.057").

game_lift_aws_account_id: Option<String>

A unique identifier for the AWS account that you use to manage your Amazon GameLift fleet. You can find your Account ID in the AWS Management Console under account settings.

peer_vpc_aws_account_id: Option<String>

peer_vpc_id: Option<String>

A unique identifier for a VPC with resources to be accessed by your Amazon GameLift fleet. The VPC must be in the same Region where your fleet is deployed. Look up a VPC ID using the VPC Dashboard in the AWS Management Console. Learn more about VPC peering in VPC Peering with Amazon GameLift Fleets.

Trait Implementations

impl Clone for VpcPeeringAuthorization[src]

impl Debug for VpcPeeringAuthorization[src]

impl Default for VpcPeeringAuthorization[src]

impl<'de> Deserialize<'de> for VpcPeeringAuthorization[src]

impl PartialEq<VpcPeeringAuthorization> for VpcPeeringAuthorization[src]

impl StructuralPartialEq for VpcPeeringAuthorization[src]

Auto Trait Implementations

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type Owned = T

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type Error = Infallible

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type Error = <U as TryFrom<T>>::Error

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