[−][src]Struct rusoto_gamelift::S3Location
The location in S3 where build or script files are stored for access by Amazon GameLift. This location is specified in CreateBuild, CreateScript, and UpdateScript requests.
Fields
bucket: Option<String>
An S3 bucket identifier. This is the name of the S3 bucket.
key: Option<String>
The name of the zip file that contains the build files or script files.
object_version: Option<String>
The version of the file, if object versioning is turned on for the bucket. Amazon GameLift uses this information when retrieving files from an S3 bucket that you own. Use this parameter to specify a specific version of the file. If not set, the latest version of the file is retrieved.
role_arn: Option<String>
The Amazon Resource Name (ARN) for an IAM role that allows Amazon GameLift to access the S3 bucket.
Trait Implementations
impl Clone for S3Location
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fn clone(&self) -> S3Location
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fn clone_from(&mut self, source: &Self)
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impl Debug for S3Location
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impl Default for S3Location
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fn default() -> S3Location
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impl<'de> Deserialize<'de> for S3Location
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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error> where
__D: Deserializer<'de>,
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__D: Deserializer<'de>,
impl PartialEq<S3Location> for S3Location
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fn eq(&self, other: &S3Location) -> bool
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fn ne(&self, other: &S3Location) -> bool
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impl Serialize for S3Location
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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error> where
__S: Serializer,
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__S: Serializer,
impl StructuralPartialEq for S3Location
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Auto Trait Implementations
impl RefUnwindSafe for S3Location
impl Send for S3Location
impl Sync for S3Location
impl Unpin for S3Location
impl UnwindSafe for S3Location
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> DeserializeOwned for T where
T: for<'de> Deserialize<'de>,
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T: for<'de> Deserialize<'de>,
impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> Same<T> for T
type Output = T
Should always be Self
impl<T> Sealed<T> for T where
T: ?Sized,
T: ?Sized,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,