[][src]Struct rusoto_gamelift::CreateVpcPeeringConnectionInput

pub struct CreateVpcPeeringConnectionInput {
    pub fleet_id: String,
    pub peer_vpc_aws_account_id: String,
    pub peer_vpc_id: String,
}

Represents the input for a request action.

Fields

fleet_id: String

Unique identifier for a fleet. This tells Amazon GameLift which GameLift VPC to peer with.

peer_vpc_aws_account_id: String

Unique identifier for the AWS account with the VPC that you want to peer your Amazon GameLift fleet with. You can find your Account ID in the AWS Management Console under account settings.

peer_vpc_id: String

Unique identifier for a VPC with resources to be accessed by your Amazon GameLift fleet. The VPC must be in the same region where your fleet is deployed. Look up a VPC ID using the VPC Dashboard in the AWS Management Console. Learn more about VPC peering in VPC Peering with Amazon GameLift Fleets.

Trait Implementations

impl Clone for CreateVpcPeeringConnectionInput[src]

impl Default for CreateVpcPeeringConnectionInput[src]

impl PartialEq<CreateVpcPeeringConnectionInput> for CreateVpcPeeringConnectionInput[src]

impl Debug for CreateVpcPeeringConnectionInput[src]

impl Serialize for CreateVpcPeeringConnectionInput[src]

Auto Trait Implementations

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impl<T, U> Into<U> for T where
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impl<T> From<T> for T[src]

impl<T> ToOwned for T where
    T: Clone
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type Owned = T

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impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

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impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
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impl<T> Any for T where
    T: 'static + ?Sized
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Should always be Self