[][src]Struct rusoto_gamelift::DescribeGameSessionQueuesOutput

pub struct DescribeGameSessionQueuesOutput {
    pub game_session_queues: Option<Vec<GameSessionQueue>>,
    pub next_token: Option<String>,
}

Represents the returned data in response to a request action.

Fields

game_session_queues: Option<Vec<GameSessionQueue>>

Collection of objects that describes the requested game session queues.

next_token: Option<String>

Token that indicates where to resume retrieving results on the next call to this action. If no token is returned, these results represent the end of the list.

Trait Implementations

impl Clone for DescribeGameSessionQueuesOutput[src]

impl Default for DescribeGameSessionQueuesOutput[src]

impl PartialEq<DescribeGameSessionQueuesOutput> for DescribeGameSessionQueuesOutput[src]

impl Debug for DescribeGameSessionQueuesOutput[src]

impl<'de> Deserialize<'de> for DescribeGameSessionQueuesOutput[src]

Auto Trait Implementations

Blanket Implementations

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> From<T> for T[src]

impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> DeserializeOwned for T where
    T: Deserialize<'de>, 
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impl<T> Same<T> for T

type Output = T

Should always be Self

impl<V, T> VZip<V> for T where
    V: MultiLane<T>,