[][src]Struct rusoto_gamelift::InstanceCredentials

pub struct InstanceCredentials {
    pub secret: Option<String>,
    pub user_name: Option<String>,
}

Set of credentials required to remotely access a fleet instance. Access credentials are requested by calling GetInstanceAccess and returned in an InstanceAccess object.

Fields

secret: Option<String>

Secret string. For Windows instances, the secret is a password for use with Windows Remote Desktop. For Linux instances, it is a private key (which must be saved as a .pem file) for use with SSH.

user_name: Option<String>

User login string.

Trait Implementations

impl Clone for InstanceCredentials[src]

impl Default for InstanceCredentials[src]

impl PartialEq<InstanceCredentials> for InstanceCredentials[src]

impl Debug for InstanceCredentials[src]

impl<'de> Deserialize<'de> for InstanceCredentials[src]

Auto Trait Implementations

Blanket Implementations

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> From<T> for T[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> DeserializeOwned for T where
    T: Deserialize<'de>, 
[src]

impl<T> Same<T> for T

type Output = T

Should always be Self

impl<V, T> VZip<V> for T where
    V: MultiLane<T>,