[][src]Struct rusoto_gamelift::MatchedPlayerSession

pub struct MatchedPlayerSession {
    pub player_id: Option<String>,
    pub player_session_id: Option<String>,
}

Represents a new player session that is created as a result of a successful FlexMatch match. A successful match automatically creates new player sessions for every player ID in the original matchmaking request.

When players connect to the match's game session, they must include both player ID and player session ID in order to claim their assigned player slot.

Fields

player_id: Option<String>

Unique identifier for a player

player_session_id: Option<String>

Unique identifier for a player session

Trait Implementations

impl PartialEq<MatchedPlayerSession> for MatchedPlayerSession[src]

impl Clone for MatchedPlayerSession[src]

fn clone_from(&mut self, source: &Self)
1.0.0
[src]

Performs copy-assignment from source. Read more

impl Default for MatchedPlayerSession[src]

impl Debug for MatchedPlayerSession[src]

impl<'de> Deserialize<'de> for MatchedPlayerSession[src]

Auto Trait Implementations

Blanket Implementations

impl<T, U> Into for T where
    U: From<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

impl<T> From for T[src]

impl<T, U> TryFrom for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T> Borrow for T where
    T: ?Sized
[src]

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> BorrowMut for T where
    T: ?Sized
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impl<T, U> TryInto for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T> DeserializeOwned for T where
    T: Deserialize<'de>, 
[src]

impl<T> Erased for T

impl<T> Same for T

type Output = T

Should always be Self