[][src]Struct rusoto_gamelift::CreatePlayerSessionOutput

pub struct CreatePlayerSessionOutput {
    pub player_session: Option<PlayerSession>,
}

Represents the returned data in response to a request action.

Fields

player_session: Option<PlayerSession>

Object that describes the newly created player session record.

Trait Implementations

impl Clone for CreatePlayerSessionOutput[src]

fn clone_from(&mut self, source: &Self)
1.0.0
[src]

Performs copy-assignment from source. Read more

impl PartialEq<CreatePlayerSessionOutput> for CreatePlayerSessionOutput[src]

impl Default for CreatePlayerSessionOutput[src]

impl Debug for CreatePlayerSessionOutput[src]

impl<'de> Deserialize<'de> for CreatePlayerSessionOutput[src]

Auto Trait Implementations

Blanket Implementations

impl<T> From for T[src]

impl<T, U> Into for T where
    U: From<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

impl<T, U> TryFrom for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T> Borrow for T where
    T: ?Sized
[src]

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> BorrowMut for T where
    T: ?Sized
[src]

impl<T, U> TryInto for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T> DeserializeOwned for T where
    T: Deserialize<'de>, 
[src]

impl<T> Erased for T

impl<T> Same for T

type Output = T

Should always be Self