Struct rusoto_gamelift::PlacedPlayerSession [] [src]

pub struct PlacedPlayerSession {
    pub player_id: Option<String>,
    pub player_session_id: Option<String>,

Information about a player session that was created as part of a StartGameSessionPlacement request. This object contains only the player ID and player session ID. To retrieve full details on a player session, call DescribePlayerSessions with the player session ID.

Player-session-related operations include:


Unique identifier for a player that is associated with this player session.

Unique identifier for a player session.

Trait Implementations

impl Default for PlacedPlayerSession


Returns the "default value" for a type. Read more

impl Debug for PlacedPlayerSession


Formats the value using the given formatter.

impl Clone for PlacedPlayerSession


Returns a copy of the value. Read more


Performs copy-assignment from source. Read more