Struct rusoto_gamelift::GetInstanceAccessInput
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pub struct GetInstanceAccessInput { pub fleet_id: String, pub instance_id: String, }
Represents the input for a request action.
Fields
fleet_id: String
Unique identifier for a fleet that contains the instance you want access to. The fleet can be in any of the following statuses: ACTIVATING
, ACTIVE
, or ERROR
. Fleets with an ERROR
status may be accessible for a short time before they are deleted.
instance_id: String
Unique identifier for an instance you want to get access to. You can access an instance in any status.
Trait Implementations
impl Default for GetInstanceAccessInput
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fn default() -> GetInstanceAccessInput
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Returns the "default value" for a type. Read more
impl Debug for GetInstanceAccessInput
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impl Clone for GetInstanceAccessInput
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fn clone(&self) -> GetInstanceAccessInput
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Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
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Performs copy-assignment from source
. Read more