Struct rusoto_gamelift::GameProperty [] [src]

pub struct GameProperty {
    pub key: String,
    pub value: String,

Set of key-value pairs that contain information about a game session. When included in a game session request, these properties communicate details to be used when setting up the new game session, such as to specify a game mode, level, or map. Game properties are passed to the game server process when initiating a new game session; the server process uses the properties as appropriate. For more information, see the Amazon GameLift Developer Guide.


Game property identifier.

Game property value.

Trait Implementations

impl Default for GameProperty


Returns the "default value" for a type. Read more

impl Debug for GameProperty


Formats the value using the given formatter.

impl Clone for GameProperty


Returns a copy of the value. Read more


Performs copy-assignment from source. Read more