Struct rusoto_gamelift::DesiredPlayerSession [] [src]

pub struct DesiredPlayerSession {
    pub player_data: Option<String>,
    pub player_id: Option<String>,

Player information for use when creating player sessions using a game session placement request with StartGameSessionPlacement.


Developer-defined information related to a player. Amazon GameLift does not use this data, so it can be formatted as needed for use in the game.

Unique identifier for a player to associate with the player session.

Trait Implementations

impl Default for DesiredPlayerSession


Returns the "default value" for a type. Read more

impl Debug for DesiredPlayerSession


Formats the value using the given formatter.

impl Clone for DesiredPlayerSession


Returns a copy of the value. Read more


Performs copy-assignment from source. Read more