Struct rusoto_gamelift::AcceptMatchInput
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pub struct AcceptMatchInput { pub acceptance_type: String, pub player_ids: Vec<String>, pub ticket_id: String, }
Represents the input for a request action.
Fields
acceptance_type: String
Player response to the proposed match.
player_ids: Vec<String>
Unique identifier for a player delivering the response. This parameter can include one or multiple player IDs.
ticket_id: String
Unique identifier for a matchmaking ticket. The ticket must be in status REQUIRES_ACCEPTANCE
; otherwise this request will fail.
Trait Implementations
impl Default for AcceptMatchInput
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fn default() -> AcceptMatchInput
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Returns the "default value" for a type. Read more
impl Debug for AcceptMatchInput
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impl Clone for AcceptMatchInput
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fn clone(&self) -> AcceptMatchInput
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Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
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Performs copy-assignment from source
. Read more