[][src]Struct runeterra_game_api::ExpeditionsState

pub struct ExpeditionsState {
    pub is_active: bool,
    pub state: String,
    pub record: Option<Vec<String>>,
    pub draft_picks: Option<Vec<String>>,
    pub deck: Option<Vec<String>>,
    pub games: u8,
    pub wins: u8,
    pub losses: u8,
}

The player's drafted cards during an Expedition.

See official 'API' for more information.

Fields

is_active: boolstate: Stringrecord: Option<Vec<String>>draft_picks: Option<Vec<String>>deck: Option<Vec<String>>games: u8wins: u8losses: u8

Trait Implementations

impl Debug for ExpeditionsState[src]

impl<'de> Deserialize<'de> for ExpeditionsState[src]

impl Eq for ExpeditionsState[src]

impl PartialEq<ExpeditionsState> for ExpeditionsState[src]

impl Serialize for ExpeditionsState[src]

impl StructuralEq for ExpeditionsState[src]

impl StructuralPartialEq for ExpeditionsState[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> DeserializeOwned for T where
    T: Deserialize<'de>, 
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impl<Q, K> Equivalent<K> for Q where
    K: Borrow<Q> + ?Sized,
    Q: Eq + ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.