[−][src]Trait ruma_events::StateEvent
An event that describes persistent state about a room.
Required methods
fn prev_content(&self) -> Option<&Self::Content>
The previous content for this state key, if any.
fn state_key(&self) -> &str
A key that determines which piece of room state the event represents.
Implementors
impl StateEvent for AliasesEvent
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fn prev_content(&self) -> Option<&Self::Content>
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The previous content for this state key, if any.
fn state_key(&self) -> &str
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A key that determines which piece of room state the event represents.
impl StateEvent for AvatarEvent
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fn prev_content(&self) -> Option<&Self::Content>
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The previous content for this state key, if any.
fn state_key(&self) -> &str
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A key that determines which piece of room state the event represents.
impl StateEvent for CanonicalAliasEvent
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fn prev_content(&self) -> Option<&Self::Content>
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The previous content for this state key, if any.
fn state_key(&self) -> &str
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A key that determines which piece of room state the event represents.
impl StateEvent for CreateEvent
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fn prev_content(&self) -> Option<&Self::Content>
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The previous content for this state key, if any.
fn state_key(&self) -> &str
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A key that determines which piece of room state the event represents.
impl StateEvent for EncryptionEvent
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fn prev_content(&self) -> Option<&Self::Content>
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The previous content for this state key, if any.
fn state_key(&self) -> &str
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A key that determines which piece of room state the event represents.
impl StateEvent for GuestAccessEvent
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fn prev_content(&self) -> Option<&Self::Content>
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The previous content for this state key, if any.
fn state_key(&self) -> &str
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A key that determines which piece of room state the event represents.
impl StateEvent for HistoryVisibilityEvent
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fn prev_content(&self) -> Option<&Self::Content>
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The previous content for this state key, if any.
fn state_key(&self) -> &str
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A key that determines which piece of room state the event represents.
impl StateEvent for JoinRulesEvent
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fn prev_content(&self) -> Option<&Self::Content>
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The previous content for this state key, if any.
fn state_key(&self) -> &str
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A key that determines which piece of room state the event represents.
impl StateEvent for MemberEvent
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fn prev_content(&self) -> Option<&Self::Content>
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The previous content for this state key, if any.
fn state_key(&self) -> &str
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A key that determines which piece of room state the event represents.
impl StateEvent for NameEvent
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fn prev_content(&self) -> Option<&Self::Content>
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The previous content for this state key, if any.
fn state_key(&self) -> &str
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A key that determines which piece of room state the event represents.
impl StateEvent for PinnedEventsEvent
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fn prev_content(&self) -> Option<&Self::Content>
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The previous content for this state key, if any.
fn state_key(&self) -> &str
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A key that determines which piece of room state the event represents.
impl StateEvent for PowerLevelsEvent
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fn prev_content(&self) -> Option<&Self::Content>
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The previous content for this state key, if any.
fn state_key(&self) -> &str
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A key that determines which piece of room state the event represents.
impl StateEvent for ServerAclEvent
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fn prev_content(&self) -> Option<&Self::Content>
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The previous content for this state key, if any.
fn state_key(&self) -> &str
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A key that determines which piece of room state the event represents.
impl StateEvent for ThirdPartyInviteEvent
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fn prev_content(&self) -> Option<&Self::Content>
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The previous content for this state key, if any.
fn state_key(&self) -> &str
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A key that determines which piece of room state the event represents.
impl StateEvent for TombstoneEvent
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fn prev_content(&self) -> Option<&Self::Content>
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The previous content for this state key, if any.
fn state_key(&self) -> &str
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A key that determines which piece of room state the event represents.
impl StateEvent for TopicEvent
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fn prev_content(&self) -> Option<&Self::Content>
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The previous content for this state key, if any.
fn state_key(&self) -> &str
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A key that determines which piece of room state the event represents.