Struct rubullet_sys::b3DynamicsInfo [−][src]
Fields
m_mass: f64
m_localInertialDiagonal: [f64; 3]
m_localInertialFrame: [f64; 7]
m_lateralFrictionCoeff: f64
m_rollingFrictionCoeff: f64
m_spinningFrictionCoeff: f64
m_restitution: f64
m_contactStiffness: f64
m_contactDamping: f64
m_activationState: c_int
m_bodyType: c_int
m_angularDamping: f64
m_linearDamping: f64
m_ccdSweptSphereRadius: f64
m_contactProcessingThreshold: f64
m_frictionAnchor: c_int
m_collisionMargin: f64
m_dynamicType: c_int
Trait Implementations
impl Clone for b3DynamicsInfo
[src]
fn clone(&self) -> b3DynamicsInfo
[src]
pub fn clone_from(&mut self, source: &Self)
1.0.0[src]
impl Copy for b3DynamicsInfo
[src]
impl Debug for b3DynamicsInfo
[src]
Auto Trait Implementations
impl RefUnwindSafe for b3DynamicsInfo
impl Send for b3DynamicsInfo
impl Sync for b3DynamicsInfo
impl Unpin for b3DynamicsInfo
impl UnwindSafe for b3DynamicsInfo
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
[src]
T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
[src]
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
[src]
T: ?Sized,
pub fn borrow_mut(&mut self) -> &mut T
[src]
impl<T> From<T> for T
[src]
impl<T, U> Into<U> for T where
U: From<T>,
[src]
U: From<T>,
impl<T> ToOwned for T where
T: Clone,
[src]
T: Clone,
type Owned = T
The resulting type after obtaining ownership.
pub fn to_owned(&self) -> T
[src]
pub fn clone_into(&self, target: &mut T)
[src]
impl<T, U> TryFrom<U> for T where
U: Into<T>,
[src]
U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
[src]
impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
[src]
U: TryFrom<T>,