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//! An audio sample rate conversion library for Rust.
//!
//! This library provides resamplers to process audio in chunks.
//!
//! The ratio between input and output sample rates is completely free.
//! Implementations are available that accept a fixed length input
//! while returning a variable length output, and vice versa.
//!
//! Rubato can be used in realtime applications without any allocation during
//! processing by preallocating a [Resampler] and using its
//! [input_buffer_allocate](Resampler::input_buffer_allocate) and
//! [output_buffer_allocate](Resampler::output_buffer_allocate) methods before
//! beginning processing. The [log feature](#log-enable-logging) feature should be disabled
//! for realtime use (it is disabled by default).
//!
//! # Input and output data format
//!
//! Input and output data are stored in a non-interleaved format.
//!
//! Input and output data are stored as slices of references, `&[AsRef<[f32]>]` or `&[AsRef<[f64]>]`.
//! The inner references (`AsRef<[f32]>` or `AsRef<[f64]>`) hold the sample values for one channel each.
//!
//! Since normal vectors implement the `AsRef` trait,
//! `Vec<Vec<f32>>` and `Vec<Vec<f64>>` can be used for both input and output.
//!
//! # Asynchronous resampling
//!
//! The asynchronous resamplers are available with and without anti-aliasing filters.
//!
//! Resampling with anti-aliasing is based on band-limited interpolation using sinc
//! interpolation filters. The sinc interpolation upsamples by an adjustable factor,
//! and then the new sample points are calculated by interpolating between these points.
//! The resampling ratio can be updated at any time.
//!
//! Resampling without anti-aliasing omits the cpu-heavy sinc interpolation.
//! This runs much faster but produces a lower quality result.
//!
//! # Synchronous resampling
//!
//! Synchronous resampling is implemented via FFT. The data is FFT:ed, the spectrum modified,
//! and then inverse FFT:ed to get the resampled data.
//! This type of resampler is considerably faster but doesn't support changing the resampling ratio.
//!
//! # SIMD acceleration
//!
//! ## Asynchronous resampling with anti-aliasing
//!
//! The asynchronous resampler supports SIMD on x86_64 and on aarch64.
//! The SIMD capabilities of the CPU are determined at runtime.
//! If no supported SIMD instruction set is available, it falls back to a scalar implementation.
//!
//! On x86_64, it will try to use AVX. If AVX isn't available, it will instead try SSE3.
//!
//! On aarch64 (64-bit Arm), it will use Neon if available.
//!
//! ## Synchronous resampling
//!
//! The synchronous resamplers benefit from the SIMD support of the RustFFT library.
//!
//! # Cargo features
//!
//! ## `fft_resampler`: Enable the FFT based synchronous resamplers
//!
//! This feature is enabled by default. Disable it if the FFT resamplers are not needed,
//! to save compile time and reduce the resulting binary size.
//!
//! ## `log`: Enable logging
//!
//! This feature enables logging via the `log` crate. This is intended for debugging purposes.
//! Note that outputting logs allocates a [std::string::String] and most logging implementations involve various other system calls.
//! These calls may take some (unpredictable) time to return, during which the application is blocked.
//! This means that logging should be avoided if using this library in a realtime application.
//!
//! # Example
//!
//! Resample a single chunk of a dummy audio file from 44100 to 48000 Hz.
//! See also the "process_f64" example that can be used to process a file from disk.
//! ```
//! use rubato::{Resampler, SincFixedIn, SincInterpolationType, SincInterpolationParameters, WindowFunction};
//! let params = SincInterpolationParameters {
//! sinc_len: 256,
//! f_cutoff: 0.95,
//! interpolation: SincInterpolationType::Linear,
//! oversampling_factor: 256,
//! window: WindowFunction::BlackmanHarris2,
//! };
//! let mut resampler = SincFixedIn::<f64>::new(
//! 48000 as f64 / 44100 as f64,
//! 2.0,
//! params,
//! 1024,
//! 2,
//! ).unwrap();
//!
//! let waves_in = vec![vec![0.0f64; 1024];2];
//! let waves_out = resampler.process(&waves_in, None).unwrap();
//! ```
//!
//! # Included examples
//!
//! The `examples` directory contains a few sample applications for testing the resamplers.
//! There are also Python scripts for generating simple test signals as well as analyzing the resampled results.
//!
//! The examples read and write raw audio data in 64-bit float format.
//! They can be used to process .wav files if the files are first converted to the right format.
//! Use `sox` to convert a .wav to raw samples:
//! ```sh
//! sox some_file.wav -e floating-point -b 64 some_file_f64.raw
//! ```
//! After processing, the result can be converted back to new .wav. This examples converts to 16-bits at 44.1 kHz:
//! ```sh
//! sox -e floating-point -b 64 -r 44100 -c 2 resampler_output.raw -e signed-integer -b 16 some_file_resampled.wav
//! ```
//!
//! Many audio editors, for example Audacity, are also able to directly import and export the raw samples.
//!
//! # Compatibility
//!
//! The `rubato` crate requires rustc version 1.61 or newer.
//!
//! # Changelog
//!
//! - v0.15.0
//! - Make FFT resamplers optional via `fft_resampler` feature.
//! - Fix calculation of input and output sizes when creating FftFixedInOut resampler.
//! - Fix panic when using very small chunksizes (less than 5).
//! - v0.14.1
//! - More bugfixes for buffer allocation and max output length calculation.
//! - Fix building with `log` feature.
//! - v0.14.0
//! - Add argument to let `input/output_buffer_allocate()` optionally pre-fill buffers with zeros.
//! - Add convenience methods for managing buffers.
//! - Bugfixes for buffer allocation and max output length calculation.
//! - v0.13.0
//! - Switch to slices of references for input and output data.
//! - Add faster (lower quality) asynchronous resamplers.
//! - Add a macro to help implement custom object safe resamplers.
//! - Optional smooth ramping of ratio changes to avoid audible steps.
//! - Add convenience methods for handling last frames in a stream.
//! - Add resampler reset method.
//! - Refactoring for a more logical structure.
//! - Add helper function for calculating cutoff frequency.
//! - Add quadratic interpolation for sinc resampler.
//! - Add method to get the delay through a resampler as a number of output frames.
//! - v0.12.0
//! - Always enable all simd acceleration (and remove the simd Cargo features).
//! - v0.11.0
//! - New api to allow use in realtime applications.
//! - Configurable adjust range of asynchronous resamplers.
//! - v0.10.1
//! - Fix compiling with neon feature after changes in latest nightly.
//! - v0.10.0
//! - Add an object-safe wrapper trait for Resampler.
//! - v0.9.0
//! - Accept any AsRef<\[T\]> as input.
//!
#[cfg(feature = "log")]
extern crate log;
// Logging wrapper macros to avoid cluttering the code with conditionals.
#[allow(unused)]
macro_rules! trace { ($($x:tt)*) => (
#[cfg(feature = "log")] {
log::trace!($($x)*)
}
) }
#[allow(unused)]
macro_rules! debug { ($($x:tt)*) => (
#[cfg(feature = "log")] {
log::debug!($($x)*)
}
) }
#[allow(unused)]
macro_rules! info { ($($x:tt)*) => (
#[cfg(feature = "log")] {
log::info!($($x)*)
}
) }
#[allow(unused)]
macro_rules! warn { ($($x:tt)*) => (
#[cfg(feature = "log")] {
log::warn!($($x)*)
}
) }
#[allow(unused)]
macro_rules! error { ($($x:tt)*) => (
#[cfg(feature = "log")] {
log::error!($($x)*)
}
) }
mod asynchro_fast;
mod asynchro_sinc;
mod error;
mod interpolation;
mod sample;
mod sinc;
#[cfg(feature = "fft_resampler")]
mod synchro;
mod windows;
pub mod sinc_interpolator;
pub use crate::asynchro_fast::{FastFixedIn, FastFixedOut, PolynomialDegree};
pub use crate::asynchro_sinc::{
SincFixedIn, SincFixedOut, SincInterpolationParameters, SincInterpolationType,
};
pub use crate::error::{
CpuFeature, MissingCpuFeature, ResampleError, ResampleResult, ResamplerConstructionError,
};
pub use crate::sample::Sample;
#[cfg(feature = "fft_resampler")]
pub use crate::synchro::{FftFixedIn, FftFixedInOut, FftFixedOut};
pub use crate::windows::{calculate_cutoff, WindowFunction};
/// A resampler that is used to resample a chunk of audio to a new sample rate.
/// For asynchronous resamplers, the rate can be adjusted as required.
///
/// This trait is not object safe. If you need an object safe resampler,
/// use the [VecResampler] wrapper trait.
pub trait Resampler<T>: Send
where
T: Sample,
{
/// This is a convenience wrapper for [process_into_buffer](Resampler::process_into_buffer)
/// that allocates the output buffer with each call. For realtime applications, use
/// [process_into_buffer](Resampler::process_into_buffer) with a buffer allocated by
/// [output_buffer_allocate](Resampler::output_buffer_allocate) instead of this function.
fn process<V: AsRef<[T]>>(
&mut self,
wave_in: &[V],
active_channels_mask: Option<&[bool]>,
) -> ResampleResult<Vec<Vec<T>>> {
let frames = self.output_frames_next();
let channels = self.nbr_channels();
let mut wave_out = Vec::with_capacity(channels);
for chan in 0..channels {
let chan_out = if active_channels_mask.map(|mask| mask[chan]).unwrap_or(true) {
vec![T::zero(); frames]
} else {
vec![]
};
wave_out.push(chan_out);
}
let (_, out_len) =
self.process_into_buffer(wave_in, &mut wave_out, active_channels_mask)?;
for chan_out in wave_out.iter_mut() {
chan_out.truncate(out_len);
}
Ok(wave_out)
}
/// Resample a buffer of audio to a pre-allocated output buffer.
/// Use this in real-time applications where the unpredictable time required to allocate
/// memory from the heap can cause glitches. If this is not a problem, you may use
/// the [process](Resampler::process) method instead.
///
/// The input and output buffers are used in a non-interleaved format.
/// The input is a slice, where each element of the slice is itself referenceable
/// as a slice ([AsRef<\[T\]>](AsRef)) which contains the samples for a single channel.
/// Because `[Vec<T>]` implements [`AsRef<\[T\]>`](AsRef), the input may be [`Vec<Vec<T>>`](Vec).
///
/// The output data is a slice, where each element of the slice is a `[T]` which contains
/// the samples for a single channel. If the output channel slices do not have sufficient
/// capacity for all output samples, the function will return an error with the expected
/// size. You could allocate the required output buffer with
/// [output_buffer_allocate](Resampler::output_buffer_allocate) before calling this function
/// and reuse the same buffer for each call.
///
/// The `active_channels_mask` is optional.
/// Any channel marked as inactive by a false value will be skipped during processing
/// and the corresponding output will be left unchanged.
/// If `None` is given, all channels will be considered active.
///
/// Before processing, it checks that the input and outputs are valid.
/// If either has the wrong number of channels, or if the buffer for any channel is too short,
/// a [ResampleError] is returned.
/// Both input and output are allowed to be longer than required.
/// The number of input samples consumed and the number output samples written
/// per channel is returned in a tuple, `(input_frames, output_frames)`.
fn process_into_buffer<Vin: AsRef<[T]>, Vout: AsMut<[T]>>(
&mut self,
wave_in: &[Vin],
wave_out: &mut [Vout],
active_channels_mask: Option<&[bool]>,
) -> ResampleResult<(usize, usize)>;
/// This is a convenience method for processing the last frames at the end of a stream.
/// Use this when there are fewer frames remaining than what the resampler requires as input.
/// Calling this function is equivalent to padding the input buffer with zeros
/// to make it the right input length, and then calling [process_into_buffer](Resampler::process_into_buffer).
/// This method can also be called without any input frames, by providing `None` as input buffer.
/// This can be utilized to push any remaining delayed frames out from the internal buffers.
/// Note that this method allocates space for a temporary input buffer.
/// Real-time applications should instead call `process_into_buffer` with a zero-padded pre-allocated input buffer.
fn process_partial_into_buffer<Vin: AsRef<[T]>, Vout: AsMut<[T]>>(
&mut self,
wave_in: Option<&[Vin]>,
wave_out: &mut [Vout],
active_channels_mask: Option<&[bool]>,
) -> ResampleResult<(usize, usize)> {
let frames = self.input_frames_next();
let mut wave_in_padded = Vec::with_capacity(self.nbr_channels());
for _ in 0..self.nbr_channels() {
wave_in_padded.push(vec![T::zero(); frames]);
}
if let Some(input) = wave_in {
for (ch_input, ch_padded) in input.iter().zip(wave_in_padded.iter_mut()) {
let mut frames_in = ch_input.as_ref().len();
if frames_in > frames {
frames_in = frames;
}
if frames_in > 0 {
ch_padded[..frames_in].copy_from_slice(&ch_input.as_ref()[..frames_in]);
} else {
ch_padded.clear();
}
}
}
self.process_into_buffer(&wave_in_padded, wave_out, active_channels_mask)
}
/// This is a convenience method for processing the last frames at the end of a stream.
/// It is similar to [process_partial_into_buffer](Resampler::process_partial_into_buffer)
/// but allocates the output buffer with each call.
/// Note that this method allocates space for both input and output.
fn process_partial<V: AsRef<[T]>>(
&mut self,
wave_in: Option<&[V]>,
active_channels_mask: Option<&[bool]>,
) -> ResampleResult<Vec<Vec<T>>> {
let frames = self.output_frames_next();
let channels = self.nbr_channels();
let mut wave_out = Vec::with_capacity(channels);
for chan in 0..channels {
let chan_out = if active_channels_mask.map(|mask| mask[chan]).unwrap_or(true) {
vec![T::zero(); frames]
} else {
vec![]
};
wave_out.push(chan_out);
}
let (_, out_len) =
self.process_partial_into_buffer(wave_in, &mut wave_out, active_channels_mask)?;
for chan_out in wave_out.iter_mut() {
chan_out.truncate(out_len);
}
Ok(wave_out)
}
/// Convenience method for allocating an input buffer suitable for use with
/// [process_into_buffer](Resampler::process_into_buffer). The buffer's capacity
/// is big enough to prevent allocating additional heap memory before any call to
/// [process_into_buffer](Resampler::process_into_buffer) regardless of the current
/// resampling ratio.
///
/// The `filled` argument determines if the vectors should be pre-filled with zeros or not.
/// When false, the vectors are only allocated but returned empty.
fn input_buffer_allocate(&self, filled: bool) -> Vec<Vec<T>> {
let frames = self.input_frames_max();
let channels = self.nbr_channels();
make_buffer(channels, frames, filled)
}
/// Get the maximum number of input frames per channel the resampler could require.
fn input_frames_max(&self) -> usize;
/// Get the number of frames per channel needed for the next call to
/// [process_into_buffer](Resampler::process_into_buffer) or [process](Resampler::process).
fn input_frames_next(&self) -> usize;
/// Get the maximum number of channels this Resampler is configured for.
fn nbr_channels(&self) -> usize;
/// Convenience method for allocating an output buffer suitable for use with
/// [process_into_buffer](Resampler::process_into_buffer). The buffer's capacity
/// is big enough to prevent allocating additional heap memory during any call to
/// [process_into_buffer](Resampler::process_into_buffer) regardless of the current
/// resampling ratio.
///
/// The `filled` argument determines if the vectors should be pre-filled with zeros or not.
/// When false, the vectors are only allocated but returned empty.
fn output_buffer_allocate(&self, filled: bool) -> Vec<Vec<T>> {
let frames = self.output_frames_max();
let channels = self.nbr_channels();
make_buffer(channels, frames, filled)
}
/// Get the max number of output frames per channel.
fn output_frames_max(&self) -> usize;
/// Get the number of frames per channel that will be output from the next call to
/// [process_into_buffer](Resampler::process_into_buffer) or [process](Resampler::process).
fn output_frames_next(&self) -> usize;
/// Get the delay for the resampler, reported as a number of output frames.
fn output_delay(&self) -> usize;
/// Update the resample ratio.
///
/// For asynchronous resamplers, the ratio must be within
/// `original / maximum` to `original * maximum`, where the original and maximum are the
/// resampling ratios that were provided to the constructor. Trying to set the ratio
/// outside these bounds will return [ResampleError::RatioOutOfBounds].
///
/// For synchronous resamplers, this will always return [ResampleError::SyncNotAdjustable].
///
/// If the argument `ramp` is set to true, the ratio will be ramped from the old to the new value
/// during processing of the next chunk. This allows smooth transitions from one ratio to another.
/// If `ramp` is false, the new ratio will be applied from the start of the next chunk.
fn set_resample_ratio(&mut self, new_ratio: f64, ramp: bool) -> ResampleResult<()>;
/// Update the resample ratio as a factor relative to the original one.
///
/// For asynchronous resamplers, the relative ratio must be within
/// `1 / maximum` to `maximum`, where `maximum` is the maximum
/// resampling ratio that was provided to the constructor. Trying to set the ratio
/// outside these bounds will return [ResampleError::RatioOutOfBounds].
///
/// Ratios above 1.0 slow down the output and lower the pitch, while ratios
/// below 1.0 speed up the output and raise the pitch.
///
/// For synchronous resamplers, this will always return [ResampleError::SyncNotAdjustable].
fn set_resample_ratio_relative(&mut self, rel_ratio: f64, ramp: bool) -> ResampleResult<()>;
/// Reset the resampler state and clear all internal buffers.
fn reset(&mut self);
}
use crate as rubato;
/// A macro for implementing wrapper traits for when a [Resampler] must be object safe.
/// The wrapper trait locks the generic type parameters or the [Resampler] trait to specific types,
/// which is needed to make the trait into an object.
///
/// One wrapper trait, [VecResampler], is included per default.
/// It differs from [Resampler] by fixing the generic types
/// `&[AsRef<[T]>]` and `&mut [AsMut<[T]>]` to `&[Vec<T>]` and `&mut [Vec<T>]`.
/// This allows a [VecResampler] to be made into a trait object like this:
/// ```
/// # use rubato::{FastFixedIn, VecResampler, PolynomialDegree};
/// let boxed: Box<dyn VecResampler<f64>> = Box::new(FastFixedIn::<f64>::new(44100 as f64 / 88200 as f64, 1.1, PolynomialDegree::Cubic, 2, 2).unwrap());
/// ```
/// Use this implementation as an example if you need to fix the input type to something else.
#[macro_export]
macro_rules! implement_resampler {
($trait_name:ident, $in_type:ty, $out_type:ty) => {
#[doc = "This is an wrapper trait implemented via the [implement_resampler] macro."]
#[doc = "The generic input and output types `&[AsRef<[T]>]` and `&mut [AsMut<[T]>]`"]
#[doc = concat!("are locked to `", stringify!($in_type), "` and `", stringify!($out_type), "`.")]
pub trait $trait_name<T>: Send {
/// Refer to [Resampler::process].
fn process(
&mut self,
wave_in: $in_type,
active_channels_mask: Option<&[bool]>,
) -> rubato::ResampleResult<Vec<Vec<T>>>;
/// Refer to [Resampler::process_into_buffer].
fn process_into_buffer(
&mut self,
wave_in: $in_type,
wave_out: $out_type,
active_channels_mask: Option<&[bool]>,
) -> rubato::ResampleResult<(usize, usize)>;
/// Refer to [Resampler::process_partial_into_buffer].
fn process_partial_into_buffer(
&mut self,
wave_in: Option<$in_type>,
wave_out: $out_type,
active_channels_mask: Option<&[bool]>,
) -> rubato::ResampleResult<(usize, usize)>;
/// Refer to [Resampler::process_partial].
fn process_partial(
&mut self,
wave_in: Option<$in_type>,
active_channels_mask: Option<&[bool]>,
) -> rubato::ResampleResult<Vec<Vec<T>>>;
/// Refer to [Resampler::input_buffer_allocate].
fn input_buffer_allocate(&self, filled: bool) -> Vec<Vec<T>>;
/// Refer to [Resampler::input_frames_max].
fn input_frames_max(&self) -> usize;
/// Refer to [Resampler::input_frames_next].
fn input_frames_next(&self) -> usize;
/// Refer to [Resampler::nbr_channels].
fn nbr_channels(&self) -> usize;
/// Refer to [Resampler::output_buffer_allocate].
fn output_buffer_allocate(&self, filled: bool) -> Vec<Vec<T>>;
/// Refer to [Resampler::output_frames_max].
fn output_frames_max(&self) -> usize;
/// Refer to [Resampler::output_frames_next].
fn output_frames_next(&self) -> usize;
/// Refer to [Resampler::output_delay].
fn output_delay(&self) -> usize;
/// Refer to [Resampler::set_resample_ratio].
fn set_resample_ratio(&mut self, new_ratio: f64, ramp: bool) -> rubato::ResampleResult<()>;
/// Refer to [Resampler::set_resample_ratio_relative].
fn set_resample_ratio_relative(&mut self, rel_ratio: f64, ramp: bool) -> rubato::ResampleResult<()>;
}
impl<T, U> $trait_name<T> for U
where
U: rubato::Resampler<T>,
T: rubato::Sample,
{
fn process(
&mut self,
wave_in: $in_type,
active_channels_mask: Option<&[bool]>,
) -> rubato::ResampleResult<Vec<Vec<T>>> {
rubato::Resampler::process(self, wave_in, active_channels_mask)
}
fn process_into_buffer(
&mut self,
wave_in: $in_type,
wave_out: $out_type,
active_channels_mask: Option<&[bool]>,
) -> rubato::ResampleResult<(usize, usize)> {
rubato::Resampler::process_into_buffer(self, wave_in, wave_out, active_channels_mask)
}
fn process_partial_into_buffer(
&mut self,
wave_in: Option<$in_type>,
wave_out: $out_type,
active_channels_mask: Option<&[bool]>,
) -> rubato::ResampleResult<(usize, usize)> {
rubato::Resampler::process_partial_into_buffer(
self,
wave_in.map(AsRef::as_ref),
wave_out,
active_channels_mask,
)
}
fn process_partial(
&mut self,
wave_in: Option<$in_type>,
active_channels_mask: Option<&[bool]>,
) -> rubato::ResampleResult<Vec<Vec<T>>> {
rubato::Resampler::process_partial(self, wave_in, active_channels_mask)
}
fn output_buffer_allocate(&self, filled: bool) -> Vec<Vec<T>> {
rubato::Resampler::output_buffer_allocate(self, filled)
}
fn output_frames_next(&self) -> usize {
rubato::Resampler::output_frames_next(self)
}
fn output_frames_max(&self) -> usize {
rubato::Resampler::output_frames_max(self)
}
fn input_frames_next(&self) -> usize {
rubato::Resampler::input_frames_next(self)
}
fn output_delay(&self) -> usize {
rubato::Resampler::output_delay(self)
}
fn nbr_channels(&self) -> usize {
rubato::Resampler::nbr_channels(self)
}
fn input_frames_max(&self) -> usize {
rubato::Resampler::input_frames_max(self)
}
fn input_buffer_allocate(&self, filled: bool) -> Vec<Vec<T>> {
rubato::Resampler::input_buffer_allocate(self, filled)
}
fn set_resample_ratio(&mut self, new_ratio: f64, ramp: bool) -> rubato::ResampleResult<()> {
rubato::Resampler::set_resample_ratio(self, new_ratio, ramp)
}
fn set_resample_ratio_relative(&mut self, rel_ratio: f64, ramp: bool) -> rubato::ResampleResult<()> {
rubato::Resampler::set_resample_ratio_relative(self, rel_ratio, ramp)
}
}
}
}
implement_resampler!(VecResampler, &[Vec<T>], &mut [Vec<T>]);
/// Helper to make a mask where all channels are marked as active.
fn update_mask_from_buffers(mask: &mut [bool]) {
mask.iter_mut().for_each(|v| *v = true);
}
pub(crate) fn validate_buffers<T, Vin: AsRef<[T]>, Vout: AsMut<[T]>>(
wave_in: &[Vin],
wave_out: &mut [Vout],
mask: &[bool],
channels: usize,
min_input_len: usize,
min_output_len: usize,
) -> ResampleResult<()> {
if wave_in.len() != channels {
return Err(ResampleError::WrongNumberOfInputChannels {
expected: channels,
actual: wave_in.len(),
});
}
if mask.len() != channels {
return Err(ResampleError::WrongNumberOfMaskChannels {
expected: channels,
actual: wave_in.len(),
});
}
for (chan, wave_in) in wave_in.iter().enumerate().filter(|(chan, _)| mask[*chan]) {
let actual_len = wave_in.as_ref().len();
if actual_len < min_input_len {
return Err(ResampleError::InsufficientInputBufferSize {
channel: chan,
expected: min_input_len,
actual: actual_len,
});
}
}
if wave_out.len() != channels {
return Err(ResampleError::WrongNumberOfOutputChannels {
expected: channels,
actual: wave_out.len(),
});
}
for (chan, wave_out) in wave_out
.iter_mut()
.enumerate()
.filter(|(chan, _)| mask[*chan])
{
let actual_len = wave_out.as_mut().len();
if actual_len < min_output_len {
return Err(ResampleError::InsufficientOutputBufferSize {
channel: chan,
expected: min_output_len,
actual: actual_len,
});
}
}
Ok(())
}
/// Convenience method for allocating a buffer to hold a given number of channels and frames.
/// The `filled` argument determines if the vectors should be pre-filled with zeros or not.
/// When false, the vectors are only allocated but returned empty.
pub fn make_buffer<T: Sample>(channels: usize, frames: usize, filled: bool) -> Vec<Vec<T>> {
let mut buffer = Vec::with_capacity(channels);
for _ in 0..channels {
buffer.push(Vec::with_capacity(frames));
}
if filled {
resize_buffer(&mut buffer, frames)
}
buffer
}
/// Convenience method for resizing a buffer to a new number of frames.
/// If the new number of frames is no larger than the buffer capacity,
/// no reallocation will occur.
/// If the new length is smaller than the current, the excess elements are dropped.
/// If it is larger, zeros are inserted for the missing elements.
pub fn resize_buffer<T: Sample>(buffer: &mut [Vec<T>], frames: usize) {
buffer.iter_mut().for_each(|v| v.resize(frames, T::zero()));
}
/// Convenience method for getting the current length of a buffer in frames.
/// Checks the [length](Vec::len) of the vector for each channel and returns the smallest.
pub fn buffer_length<T: Sample>(buffer: &[Vec<T>]) -> usize {
return buffer.iter().map(|v| v.len()).min().unwrap_or_default();
}
/// Convenience method for getting the current allocated capacity of a buffer in frames.
/// Checks the [capacity](Vec::capacity) of the vector for each channel and returns the smallest.
pub fn buffer_capacity<T: Sample>(buffer: &[Vec<T>]) -> usize {
return buffer
.iter()
.map(|v| v.capacity())
.min()
.unwrap_or_default();
}
#[cfg(test)]
pub mod tests {
use crate::{buffer_capacity, buffer_length, make_buffer, resize_buffer, VecResampler};
use crate::{FastFixedIn, PolynomialDegree, SincFixedIn, SincFixedOut};
#[cfg(feature = "fft_resampler")]
use crate::{FftFixedIn, FftFixedInOut, FftFixedOut};
// This tests that a VecResampler can be boxed.
#[test]
fn boxed_resampler() {
let mut boxed: Box<dyn VecResampler<f64>> = Box::new(
FastFixedIn::<f64>::new(
88200 as f64 / 44100 as f64,
1.1,
PolynomialDegree::Cubic,
1024,
2,
)
.unwrap(),
);
let _ = process_with_boxed(&mut boxed);
let result = process_with_boxed(&mut boxed);
assert_eq!(result.len(), 2);
assert_eq!(result[0].len(), 2048);
assert_eq!(result[1].len(), 2048);
}
fn process_with_boxed(resampler: &mut Box<dyn VecResampler<f64>>) -> Vec<Vec<f64>> {
let frames = resampler.input_frames_next();
let waves = vec![vec![0.0f64; frames]; 2];
resampler.process(&waves, None).unwrap()
}
fn impl_send<T: Send>() {
fn is_send<T: Send>() {}
is_send::<SincFixedOut<T>>();
is_send::<SincFixedIn<T>>();
#[cfg(feature = "fft_resampler")]
{
is_send::<FftFixedOut<T>>();
is_send::<FftFixedIn<T>>();
is_send::<FftFixedInOut<T>>();
}
}
// This tests that all resamplers are Send.
#[test]
fn test_impl_send() {
impl_send::<f32>();
impl_send::<f64>();
}
#[macro_export]
macro_rules! check_output {
($resampler:ident) => {
let mut val = 0.0;
let mut prev_last = -0.1;
let max_input_len = $resampler.input_frames_max();
let max_output_len = $resampler.output_frames_max();
for n in 0..50 {
let frames = $resampler.input_frames_next();
// Check that lengths are within the reported max values
assert!(
frames <= max_input_len,
"Iteration {}, input frames {} larger than max {}",
n,
frames,
max_input_len
);
let out_frames = $resampler.output_frames_next();
assert!(
out_frames <= max_output_len,
"Iteration {}, output frames {} larger than max {}",
n,
out_frames,
max_output_len
);
let mut waves = vec![vec![0.0f64; frames]; 2];
for m in 0..frames {
for ch in 0..2 {
waves[ch][m] = val;
}
val = val + 0.1;
}
let out = $resampler.process(&waves, None).unwrap();
let frames_out = out[0].len();
for ch in 0..2 {
assert!(
out[ch][0] > prev_last,
"Iteration {}, first value {} prev last value {}",
n,
out[ch][0],
prev_last
);
let expected_diff = frames as f64 * 0.1;
let diff = out[ch][frames_out - 1] - out[ch][0];
assert!(
diff < 1.5 * expected_diff && diff > 0.25 * expected_diff,
"Iteration {}, last value {} first value {}",
n,
out[ch][frames_out - 1],
out[ch][0]
);
}
prev_last = out[0][frames_out - 1];
for m in 0..frames_out - 1 {
for ch in 0..2 {
let diff = out[ch][m + 1] - out[ch][m];
assert!(
diff < 0.15 && diff > -0.05,
"Frame {}:{} next value {} value {}",
n,
m,
out[ch][m + 1],
out[ch][m]
);
}
}
}
};
}
#[macro_export]
macro_rules! check_ratio {
($resampler:ident, $ratio:ident, $repetitions:literal) => {
let input = $resampler.input_buffer_allocate(true);
let mut output = $resampler.output_buffer_allocate(true);
let mut total_in = 0;
let mut total_out = 0;
for _ in 0..$repetitions {
let out = $resampler
.process_into_buffer(&input, &mut output, None)
.unwrap();
total_in += out.0;
total_out += out.1
}
let measured_ratio = total_out as f64 / total_in as f64;
assert!(measured_ratio > 0.999 * $ratio);
assert!(measured_ratio < 1.001 * $ratio);
};
}
#[test]
fn test_buffer_helpers() {
let buf1 = vec![vec![0.0f64; 7], vec![0.0f64; 5], vec![0.0f64; 10]];
assert_eq!(buffer_length(&buf1), 5);
let mut buf2 = vec![Vec::<f32>::with_capacity(5), Vec::<f32>::with_capacity(15)];
assert_eq!(buffer_length(&buf2), 0);
assert_eq!(buffer_capacity(&buf2), 5);
resize_buffer(&mut buf2, 3);
assert_eq!(buffer_length(&buf2), 3);
assert_eq!(buffer_capacity(&buf2), 5);
let buf3 = make_buffer::<f32>(4, 10, false);
assert_eq!(buffer_length(&buf3), 0);
assert_eq!(buffer_capacity(&buf3), 10);
let buf4 = make_buffer::<f32>(4, 10, true);
assert_eq!(buffer_length(&buf4), 10);
assert_eq!(buffer_capacity(&buf4), 10);
}
}