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//! # RSMQ in async Rust //! //! RSMQ port to async rust. RSMQ is a simple redis queue system that works in any //! redis v2.6+. It contains the same methods as the original one //! in [https://github.com/smrchy/rsmq](https://github.com/smrchy/rsmq) //! //! This crate uses async in the implementation. If you want to use it in your sync //! code you can use tokio/async_std "block_on" method. Async was used in order to //! simplify the code and allow 1-to-1 port oft he JS code. //! //! [![Crates.io](https://img.shields.io/crates/v/rsmq_async)](https://crates.io/crates/rsmq_async) //! [![Crates.io](https://img.shields.io/crates/l/rsmq_async)](https://choosealicense.com/licenses/mit/) //! [![dependency status](https://deps.rs/crate/rsmq_async/4.0.0/status.svg)](https://deps.rs/crate/rsmq_async) //! [![Docs](https://img.shields.io/badge/docs-latest-blue.svg?style=flat-square)](https://docs.rs/rsmq_async) //! //! ## Example //! //! ```rust,no_run //! //! use rsmq_async::{Rsmq, RsmqError, RsmqConnection}; //! //! # async fn it_works() -> Result<(), RsmqError> { //! let mut rsmq = Rsmq::new(Default::default()).await?; //! //! let message = rsmq.receive_message::<String>("myqueue", None).await?; //! //! if let Some(message) = message { //! rsmq.delete_message("myqueue", &message.id).await?; //! } //! //! # Ok(()) //! # } //! //! ``` //! //! Main object documentation are in: <a href="struct.Rsmq.html">Rsmq</a> and //! <a href="struct.PooledRsmq.html">PooledRsmq</a> and they both implement the trait //! <a href="trait.RsmqConnection.html">RsmqConnection</a> where you can see all the RSMQ //! methods. Make sure you always import the trait <a href="trait.RsmqConnection.html">RsmqConnection</a>. //! //! ## Installation //! //! Check [https://crates.io/crates/rsmq_async](https://crates.io/crates/rsmq_async) //! //! //! ## Example //! //! ```rust,no_run //! use rsmq_async::{Rsmq, RsmqConnection}; //! //! async fn it_works() { //! let mut rsmq = Rsmq::new(Default::default()) //! .await //! .expect("connection failed"); //! //! rsmq.create_queue("myqueue", None, None, None) //! .await //! .expect("failed to create queue"); //! //! rsmq.send_message("myqueue", "testmessage", None) //! .await //! .expect("failed to send message"); //! //! let message = rsmq //! .receive_message::<String>("myqueue", None) //! .await //! .expect("cannot receive message"); //! //! if let Some(message) = message { //! rsmq.delete_message("myqueue", &message.id).await; //! } //! } //! //! ``` //! //! ## Realtime //! //! When [initializing](#initialize) RSMQ you can enable the realtime PUBLISH for //! new messages. On every new message that gets sent to RSQM via `sendMessage` a //! Redis PUBLISH will be issued to `{rsmq.ns}:rt:{qname}`. So, you can subscribe //! to it using redis-rs library directly. //! //! ### How to use the realtime option //! //! Besides the PUBLISH when a new message is sent to RSMQ nothing else will happen. //! Your app could use the Redis SUBSCRIBE command to be notified of new messages //! and issue a `receiveMessage` then. However make sure not to listen with multiple //! workers for new messages with SUBSCRIBE to prevent multiple simultaneous //! `receiveMessage` calls. //! //! ## Guarantees //! //! If you want to implement "at least one delivery" guarantee, you need to receive //! the messages using "receive_message" and then, once the message is successfully //! processed, delete it with "delete_message". //! //! ## Connection Pool //! //! If you want to use a connection pool, just use <a href="struct.PooledRsmq.html">PooledRsmq</a> //! instad of Rsmq. It implements the RsmqConnection trait as the normal Rsmq. //! //! If you want to accept any of both implementation, just accept the trait //! <a href="trait.RsmqConnection.html">RsmqConnection</a> //! //! ## Executor compatibility //! //! Since version 0.16 [where this pull request was merged](https://github.com/mitsuhiko/redis-rs/issues/280) //! redis-rs dependency supports tokio and async_std executors. By default it will //! guess what you are using when creating the connection. You can check //! [redis-rs](https://github.com/mitsuhiko/redis-rs/blob/master/Cargo.toml) `Cargo.tolm` for //! the flags `async-std-comp` and `tokio-comp` in order to choose one or the other. If you don't select //! any it should be able to automatically choose the correct one. //! //! ## Response types //! //! There are 3 functions that take generic types: //! //! - `pop_message` and `receive_message`: Where the type for the received message is //! `RsmqMessage<E>` where `E: TryFrom<RedisBytes, Error = Vec<u8>>`. So, If you have custom type, you can implement the trait //! `TryFrom<RedisBytes>` for `YourCustomType` and use it like: `rsmq.receive_message::<YourCustomType>("myqueue", None)`. //! Implementations are provided for `String` and `Vec<u8>`. //! - `send_message` where the message to send needs to implement `Into<RedisBytes> + Send`. So you will //! need to implement the trait for your type. You can check the implementations for the type RedisBytes and see how //! we did it. Implementations are provided for `String`, `&str` and `Vec<u8>`. //! //! All this is because strings in Rust are very convenient to use for json messages, so always returning a Vec<u8> //! may not be the most ergonomic solution. But at the same time, we can just add some already made implementations //! for it and you can just use it with your type or, if you are sending, let's say, images, just use the method //! like: `rsmq.receive_message::<Vec<u8>>("myqueue", None)` and transform it later to your type. (Or just implement //! the TryFrom<RedisBytes> for your type and the transformation will be automatic.) //! //! ### Example for implementing a custom type //! //! ```rust,ignore //! impl TryFrom<RedisBytes> for String { //! //! // We sacrifice the ability of recovering the original error for the ability of having the //! // original data. If you know how to conserver both, let me know! //! //! type Error = Vec<u8>; // Always set Error as Vec<u8>; //! //! fn try_from(bytes: RedisBytes) -> Result<Self, Self::Error> { //! String::from_utf8(bytes.0).map_err(|e| e.into_bytes()) //! } //! } //! ``` //! #![forbid(unsafe_code)] mod error; mod functions; mod normal_facade; mod pooled_facade; mod r#trait; mod types; pub use error::RsmqError; pub use error::RsmqResult; pub use normal_facade::Rsmq; pub use pooled_facade::{PooledRsmq, PoolOptions} ; pub use r#trait::RsmqConnection; pub use types::RedisBytes; pub use types::RsmqMessage; pub use types::RsmqOptions; pub use types::RsmqQueueAttributes;