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//! # RSMQ in async Rust
//!
//! RSMQ port to async rust. RSMQ is a simple redis queue system that works in any
//! redis v2.6+. It contains the same methods as the original one
//! in [https://github.com/smrchy/rsmq](https://github.com/smrchy/rsmq)
//!
//! This crate uses async in the implementation. If you want to use it in your sync
//! code you can use tokio/async_std "block_on" method. Async was used in order to
//! simplify the code and allow 1-to-1 port oft he JS code.
//!
//! [![Crates.io](https://img.shields.io/crates/v/rsmq_async)](https://crates.io/crates/rsmq_async)
//! [![Crates.io](https://img.shields.io/crates/l/rsmq_async)](https://choosealicense.com/licenses/mit/)
//! [![dependency status](https://deps.rs/crate/rsmq_async/4.0.0/status.svg)](https://deps.rs/crate/rsmq_async)
//! [![Docs](https://img.shields.io/badge/docs-latest-blue.svg?style=flat-square)](https://docs.rs/rsmq_async)
//!
//! ## Example
//!
//! ```rust,no_run
//!
//! use rsmq_async::{Rsmq, RsmqError, RsmqConnection};
//!
//! # async fn it_works() -> Result<(), RsmqError> {
//! let mut rsmq = Rsmq::new(Default::default()).await?;
//!
//! let message = rsmq.receive_message::<String>("myqueue", None).await?;
//!
//! if let Some(message) = message {
//!     rsmq.delete_message("myqueue", &message.id).await?;
//! }
//!
//! # Ok(())
//! # }
//!
//! ```
//!
//! Main object documentation are in: <a href="struct.Rsmq.html">Rsmq</a> and
//! <a href="struct.PooledRsmq.html">PooledRsmq</a> and they both implement the trait
//! <a href="trait.RsmqConnection.html">RsmqConnection</a> where you can see all the RSMQ
//! methods. Make sure you always import the trait <a href="trait.RsmqConnection.html">RsmqConnection</a>.
//!
//! ## Installation
//!
//! Check [https://crates.io/crates/rsmq_async](https://crates.io/crates/rsmq_async)
//!
//!
//! ## Example
//!
//! ```rust,no_run
//! use rsmq_async::{Rsmq, RsmqConnection};
//!
//! async fn it_works() {
//!     let mut rsmq = Rsmq::new(Default::default())
//!         .await
//!         .expect("connection failed");
//!
//!     rsmq.create_queue("myqueue", None, None, None)
//!         .await
//!         .expect("failed to create queue");
//!
//!     rsmq.send_message("myqueue", "testmessage", None)
//!         .await
//!         .expect("failed to send message");
//!
//!     let message = rsmq
//!         .receive_message::<String>("myqueue", None)
//!         .await
//!         .expect("cannot receive message");
//!
//!     if let Some(message) = message {
//!         rsmq.delete_message("myqueue", &message.id).await;
//!     }
//! }
//!
//! ```
//!
//! ## Realtime
//!
//! When [initializing](#initialize) RSMQ you can enable the realtime PUBLISH for
//! new messages. On every new message that gets sent to RSQM via `sendMessage` a
//! Redis PUBLISH will be issued to `{rsmq.ns}:rt:{qname}`. So, you can subscribe
//! to it using redis-rs library directly.
//!
//! ### How to use the realtime option
//!
//! Besides the PUBLISH when a new message is sent to RSMQ nothing else will happen.
//! Your app could use the Redis SUBSCRIBE command to be notified of new messages
//! and issue a `receiveMessage` then. However make sure not to listen with multiple
//! workers for new messages with SUBSCRIBE to prevent multiple simultaneous
//! `receiveMessage` calls.
//!
//! ## Guarantees
//!
//! If you want to implement "at least one delivery" guarantee, you need to receive
//! the messages using "receive_message" and then, once the message is successfully
//! processed, delete it with "delete_message".
//!
//! ## Connection Pool
//!
//! If you want to use a connection pool, just use <a href="struct.PooledRsmq.html">PooledRsmq</a>
//! instad of Rsmq. It implements the RsmqConnection trait as the normal Rsmq.
//!
//! If you want to accept any of both implementation, just accept the trait
//! <a href="trait.RsmqConnection.html">RsmqConnection</a>
//!
//! ## Executor compatibility
//!
//! Since version 0.16 [where this pull request was merged](https://github.com/mitsuhiko/redis-rs/issues/280)
//! redis-rs dependency supports tokio and async_std executors. By default it will
//! guess what you are using when creating the connection. You can check
//! [redis-rs](https://github.com/mitsuhiko/redis-rs/blob/master/Cargo.toml) `Cargo.tolm` for
//! the flags `async-std-comp` and `tokio-comp` in order to choose one or the other. If you don't select
//! any it should be able to automatically choose the correct one.
//!
//! ## Response types
//!
//! There are 3 functions that take generic types:
//!
//! - `pop_message` and `receive_message`: Where the type for the received message is
//! `RsmqMessage<E>` where `E: TryFrom<RedisBytes, Error = Vec<u8>>`. So, If you have custom type, you can implement the trait
//! `TryFrom<RedisBytes>` for `YourCustomType` and use it like: `rsmq.receive_message::<YourCustomType>("myqueue", None)`.
//! Implementations are provided for `String` and `Vec<u8>`.
//! - `send_message` where the message to send needs to implement `Into<RedisBytes> + Send`. So you will
//! need to implement the trait for your type. You can check the implementations for the type RedisBytes and see how
//! we did it. Implementations are provided for `String`, `&str` and `Vec<u8>`.
//!
//! All this is because strings in Rust are very convenient to use for json messages, so always returning a Vec<u8>
//! may not be the most ergonomic solution. But at the same time, we can just add some already made implementations
//! for it and you can just use it with your type or, if you are sending, let's say, images, just use the method
//! like: `rsmq.receive_message::<Vec<u8>>("myqueue", None)` and transform it later to your type. (Or just implement
//! the TryFrom<RedisBytes> for your type and the transformation will be automatic.)
//!
//! ### Example for implementing a custom type
//!
//! ```rust,ignore
//! impl TryFrom<RedisBytes> for String {
//!
//!     // We sacrifice the ability of recovering the original error for the ability of having the
//!     // original data. If you know how to conserver both, let me know!
//!     
//!     type Error = Vec<u8>; // Always set Error as Vec<u8>;
//!
//!     fn try_from(bytes: RedisBytes) -> Result<Self, Self::Error> {
//!         String::from_utf8(bytes.0).map_err(|e| e.into_bytes())
//!     }
//! }
//! ```
//!

#![forbid(unsafe_code)]

mod error;
mod functions;
mod normal_facade;
mod pooled_facade;
mod r#trait;
mod types;

pub use error::RsmqError;
pub use error::RsmqResult;
pub use normal_facade::Rsmq;
pub use pooled_facade::{PooledRsmq, PoolOptions} ;
pub use r#trait::RsmqConnection;
pub use types::RedisBytes;
pub use types::RsmqMessage;
pub use types::RsmqOptions;
pub use types::RsmqQueueAttributes;