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use rsevents::{AutoResetEvent, Awaitable, EventState, TimeoutError};
use std::convert::Infallible;
use std::fmt::Debug;
use std::sync::atomic::{AtomicU16, Ordering};
use std::time::Duration;
type Count = u16;
type AtomicCount = AtomicU16;
type ICount = i16;
type INext = i32;
/// A concurrency-limiting synchronization primitive, used to limit the number of threads
/// performing a certain operation or accessing a particular resource at the same time.
///
/// A `Semaphore` is created with a maximum concurrency count that can never be exceeded, and an
/// initial concurrency count that determines the available concurrency at creation. Threads
/// attempting to access a limited-concurrency resource or perform a concurrency-limited operation
/// [wait on the `Semaphore`](Semaphore::wait()), an operation which either immediately grants
/// access to the calling thread if the available concurrency has not been saturated or blocks,
/// sleeping the thread until another thread completes its concurrency-limited operation or the
/// available concurrency limit is further increased.
///
/// While the available concurrency count may be modified (decremented to zero or incremented up to
/// the maximum specified at the time of its instantiation), the maximum concurrency limit cannot be
/// changed once the `Semaphore` has been created.
///
/// ## Example:
///
/// ```no_run
/// use rsevents_extra::{Semaphore};
/// use std::sync::atomic::{AtomicU32, Ordering};
///
/// // Limit maximum number of simultaneous network requests to 4, but start
/// // with only 1 simultaneous network request allowed.
/// const MAX_REQUESTS: u16 = 4;
/// const START_REQUESTS: u16 = 1;
/// static HTTP_SEM: Semaphore = Semaphore::new(START_REQUESTS, MAX_REQUESTS);
/// static TASKS_LEFT: AtomicU32 = AtomicU32::new(42);
///
/// fn download_file(url: &str) -> Result<Vec<u8>, std::io::Error> {
/// // Make sure we never exceed the maximum number of simultaneous
/// // network connections allowed.
/// let sem_guard = HTTP_SEM.wait();
///
/// // <download the file here>
///
/// // When `sem_guard` is dropped at the end of the scope, we give up our
/// // network access slot letting another thread through.
/// return Ok(unimplemented!());
/// }
///
/// fn get_file_from_cache(url: &str) -> Result<Vec<u8>, ()> { todo!() }
///
/// fn do_work() -> Result<(), std::io::Error> {
/// loop {
/// let mut file_in_cache = false;
/// // Do some stuff that takes time here...
/// // ...
/// let url = "https://some-url/some/path/";
/// let file = get_file_from_cache(url).or_else(|_| download_file(url))?;
/// // Do something with the file...
/// // ...
/// TASKS_LEFT.fetch_sub(1, Ordering::Relaxed);
/// }
/// }
///
/// fn main() {
/// // Start a thread to read control messages from the user
/// std::thread::spawn(|| {
/// let mut network_limit = START_REQUESTS;
/// loop {
/// println!("Press f to go faster or s to go slower");
/// let mut input = String::new();
/// std::io::stdin().read_line(&mut input).unwrap();
/// match input.trim() {
/// "f" if network_limit < MAX_REQUESTS => {
/// HTTP_SEM.release(1);
/// network_limit += 1;
/// }
/// "s" if network_limit > 0 => {
/// HTTP_SEM.wait().forget();
/// network_limit -= 1;
/// }
/// _ => eprintln!("Invalid request!"),
/// }
/// }
/// });
///
/// // Start 8 worker threads and wait for them to finish
/// std::thread::scope(|scope| {
/// for _ in 0..8 {
/// scope.spawn(do_work);
/// }
/// });
/// }
/// ```
pub struct Semaphore {
/// The maximum available concurrency for this semaphore, set at the time of initialization and
/// static thereafter.
max: Count,
/// The current available concurrency for this semaphore, `> 0 && <= max`. This is like
/// `current` but it also includes "currently borrowed" semaphore instances. The only reason for
/// this field to exist is so that a truly safe `Semaphore::try_release()` method can exist (one
/// that can guarantee not only that the new `count` won't exceed `max`, but also that the
/// release operation will never cause `count` to exceed `max` even after all borrowed semaphore
/// slots are returned.
current: AtomicCount,
/// The currently available concurrency count, equal to `current` minus any borrowed/obtained
/// semaphore slots.
count: AtomicCount,
/// The auto-reset event used to sleep awaiting threads until a zero concurrency count is
/// incremented, waking only one awaiter at a time.
event: AutoResetEvent,
}
enum Timeout {
/// Return immediately,
None,
/// Wait indefinitely,
Infinite,
/// Wait for the duration to elapse
Bounded(Duration),
}
impl Semaphore {
/// Create a new [`Semaphore`] with a maximum available concurrency count of `max_count`
/// and an initial available concurrency count of `initial_count`.
pub const fn new(initial_count: Count, max_count: Count) -> Self {
#[allow(unused_comparisons)]
if max_count < 0 {
panic!("Invalid max_count < 0");
}
#[allow(unused_comparisons)]
if initial_count < 0 {
panic!("Invalid initial_count < 0");
}
if initial_count > max_count {
panic!("Invalid initial_count > max_count");
}
Semaphore {
max: max_count,
current: AtomicCount::new(initial_count),
count: AtomicCount::new(initial_count as Count),
event: AutoResetEvent::new(EventState::Unset),
}
}
fn try_wait(&self, timeout: Timeout) -> Result<(), TimeoutError> {
let mut count = self.count.load(Ordering::Relaxed);
loop {
#[allow(unused_comparisons)]
if count < 0 {
debug_assert!(false, "Count cannot be less than zero!");
}
debug_assert!(count <= self.max);
count = if count == 0 {
// eprintln!("Semaphore unavailable. Sleeping until the event is signalled.");
match timeout {
Timeout::None => return Err(TimeoutError),
Timeout::Infinite => self.event.try_wait()?,
Timeout::Bounded(timeout) => self.event.try_wait_for(timeout)?,
}
self.count.load(Ordering::Relaxed)
} else {
// We can't just fetch_sub(1) and check the result because we might underflow.
match self.count.compare_exchange_weak(
count,
count - 1,
Ordering::Acquire,
Ordering::Relaxed,
) {
Ok(_) => {
// We obtained the semaphore.
let new_count = count - 1;
// eprintln!("Semaphore available. New count: {new_count}");
if new_count > 0 {
self.event.set();
}
break;
}
Err(count) => count,
}
}
}
#[allow(unused_comparisons)]
if count < 0 {
debug_assert!(false, "Count cannot be less than zero!");
}
debug_assert!(count <= self.max);
return Ok(());
}
/// Attempts to obtain access to the resource or code protected by the `Semaphore`, subject to
/// the available concurrency count. Returns immediately if the `Semaphore`'s internal
/// concurrency count is non-zero or blocks sleeping until the `Semaphore` becomes available
/// (via another thread completing its access to the controlled-concurrency region or if the
/// semaphore's concurrency limit is raised).
///
/// A successful wait against the semaphore decrements its internal available concurrency
/// count (possibly preventing other threads from obtaining the semaphore) until
/// [`Semaphore::release()`] is called (which happens automatically when the `SemaphoreGuard`
/// concurrency token is dropped).
pub fn wait<'a>(&'a self) -> SemaphoreGuard<'a> {
self.try_wait(Timeout::Infinite).unwrap();
SemaphoreGuard { semaphore: &self }
}
#[allow(unused)]
fn wait0<'a>(&'a self) -> Result<SemaphoreGuard<'a>, rsevents::TimeoutError> {
self.try_wait(Timeout::None)?;
Ok(SemaphoreGuard { semaphore: &self })
}
/// Attempts a time-bounded wait against the `Semaphore`, returning `Ok(())` if and when the
/// semaphore becomes available or a [`TimeoutError`](rsevents::TimeoutError) if the specified
/// time limit elapses without the semaphore becoming available to the calling thread.
pub fn wait_for<'a>(
&'a self,
limit: Duration,
) -> Result<SemaphoreGuard<'a>, rsevents::TimeoutError> {
match limit {
Duration::ZERO => self.try_wait(Timeout::None)?,
timeout => self.try_wait(Timeout::Bounded(timeout))?,
};
Ok(SemaphoreGuard { semaphore: &self })
}
#[inline]
/// Directly increments the available concurrency count by `count`, without checking if this
/// would violate the maximum available concurrency count.
unsafe fn release_internal(&self, count: Count) {
let prev_count = self.count.fetch_add(count, Ordering::Release);
// We only need to set the AutoResetEvent if the count was previously exhausted.
// In all other cases, the last thread to obtain the semaphore would have already set the
// event (and auto-reset events saturate/clamp immediately).
if prev_count == 0 {
self.event.set();
}
}
/// Directly modifies the maximum currently available concurrency `current`, without regard for
/// overflow or a violation of the semaphore's maximum allowed count.
unsafe fn modify_current(&self, count: ICount) {
match count.signum() {
0 => return,
1 => self.current.fetch_add(count as Count, Ordering::Relaxed),
-1 => self
.current
.fetch_sub((count as INext).abs() as Count, Ordering::Relaxed),
_ => unsafe { core::hint::unreachable_unchecked() },
};
}
/// Directly increments or decrements the current availability limit for a `Semaphore` without
/// blocking. This is only possible when the semaphore is not currently borrowed or being waited
/// on. Panics if the change will result in an available concurrency limit of less than zero or
/// greater than the semaphore's maximum. See [`Semaphore::try_modify()`] for a non-panicking
/// alternative.
///
/// To increment the semaphore's concurrency limit without an `&mut Semaphore` reference, call
/// [`Semaphore::release()`] instead. To decrement the concurrency limit, wait on the semaphore
/// then call [`forget()`](SemaphoreGuard::forget) on the returned `SemaphoreGuard`:
///
/// ```rust
/// use rsevents_extra::Semaphore;
///
/// fn adjust_sem(sem: &Semaphore, count: i16) {
/// if count >= 0 {
/// sem.release(count as u16);
/// } else {
/// // Note: this will block if the semaphore isn't available!
/// for _ in 0..(-1 * count) {
/// let guard = sem.wait();
/// guard.forget();
/// }
/// }
/// }
/// ```
pub fn modify(&mut self, count: ICount) {
let current = self.current.load(Ordering::Relaxed);
match (current as INext).checked_add(count as INext) {
Some(sum) if sum <= (self.max as INext) => {}
_ => panic!("An invalid count was supplied to Semaphore::modify()"),
};
match count.signum() {
0 => return,
1 => {
self.current.fetch_add(count as Count, Ordering::Relaxed);
self.count.fetch_add(count as Count, Ordering::Relaxed);
}
-1 => {
self.current
.fetch_add((count as INext).abs() as Count, Ordering::Relaxed);
self.count
.fetch_add((count as INext).abs() as Count, Ordering::Relaxed);
}
_ => unsafe {
core::hint::unreachable_unchecked();
},
}
}
/// Directly increments or decrements the current availability limit for a `Semaphore` without
/// blocking. This is only possible when the semaphore is not currently borrowed or being waited
/// on. Returns `false` if the change will result in an available concurrency limit of less
/// than zero or greater than the semaphore's maximum.
///
/// See [`Semaphore::modify()`] for more info.
pub fn try_modify(&mut self, count: ICount) -> bool {
let current = self.current.load(Ordering::Relaxed);
match (current as INext).checked_add(count as INext) {
Some(sum) if sum <= (self.max as INext) => {}
_ => return false,
};
match count.signum() {
0 => return true,
1 => {
self.current.fetch_add(count as Count, Ordering::Relaxed);
self.count.fetch_add(count as Count, Ordering::Relaxed);
}
-1 => {
self.current
.fetch_add((count as INext).abs() as Count, Ordering::Relaxed);
self.count
.fetch_add((count as INext).abs() as Count, Ordering::Relaxed);
}
_ => unsafe {
core::hint::unreachable_unchecked();
},
};
return true;
}
/// Increments the available concurrency by `count`, and panics if this results in a count that
/// exceeds the `max_count` the `Semaphore` was created with (see [`Semaphore::new()`]). Unlike
/// [`Semaphore::modify()`], this can be called with a non-mutable reference to the semaphore,
/// but can only increment the concurrency level.
///
/// See [`try_release`](Self::try_release) for a non-panicking version of this function.
/// See the documentation for [`modify()`](Self::modify) for info on decrementing the available
/// concurrency level.
pub fn release(&self, count: Count) {
// Increment the "current maximum" which includes borrowed semaphore instances.
let prev_count = self.current.fetch_add(count, Ordering::Relaxed);
match prev_count.checked_add(count) {
Some(sum) if sum <= self.max => {}
_ => panic!("Semaphore::release() called with an inappropriate count!"),
}
// Increment the actual "currently available" count to match. The two fields do not need to
// be updated atomically because we only care that the previous operation succeeded, but do
// not need to modify this variable contingent on that one.
unsafe {
self.release_internal(count);
}
}
/// Attempts to increment the available concurrency counter by `count`, and returns `false` if
/// this operation would result in a count that exceeds the `max_count` the `Semaphore` was
/// created with (see [`Semaphore::new()`]).
///
/// If you can guarantee that the count cannot exceed the maximum allowed, you may want to use
/// [`Semaphore::release()`] instead as it is both lock-free and wait-free, whereas
/// `try_release()` is only lock-free and may spin internally in case of contention.
pub fn try_release(&self, count: Count) -> bool {
// Try to increment the "current maximum" which includes borrowed semaphore instances.
let mut prev_count = self.current.load(Ordering::Relaxed);
loop {
match prev_count.checked_add(count) {
Some(sum) if sum <= self.max => {}
_ => return false,
}
match self.current.compare_exchange_weak(
prev_count,
prev_count + count,
Ordering::Relaxed,
Ordering::Relaxed,
) {
Ok(_) => break,
Err(new_count) => prev_count = new_count,
}
}
// Increment the actual "currently available" count to match. The two fields do not need to
// be updated atomically because we only care that the previous operation succeeded, but do
// not need to modify this variable contingent on that one.
unsafe {
self.release_internal(count);
}
return true;
}
/// Returns the currently available count of the semaphore.
///
/// Note that this may race with other calls such as `release()` or `wait()`.
pub fn count(&self) -> Count {
self.count.load(Ordering::Relaxed)
}
}
impl<'a> Awaitable<'a> for Semaphore {
type T = SemaphoreGuard<'a>;
type Error = TimeoutError;
/// Attempts to obtain access to the resource or code protected by the `Semaphore`, subject to
/// the available concurrency count. Returns immediately if the `Semaphore`'s internal
/// concurrency count is non-zero or blocks sleeping until the `Semaphore` becomes available
/// (via another thread completing its access to the controlled-concurrency region or if the
/// semaphore's concurrency limit is raised).
///
/// A successful wait against the semaphore decrements its internal available concurrency
/// count (possibly preventing other threads from obtaining the semaphore) until
/// [`Semaphore::release()`] is called.
fn try_wait(&'a self) -> Result<SemaphoreGuard<'a>, Infallible> {
self.try_wait(Timeout::Infinite).unwrap();
Ok(SemaphoreGuard { semaphore: &self })
}
/// Attempts a time-bounded wait against the `Semaphore`, returning `Ok(())` if and when the
/// semaphore becomes available or a [`TimeoutError`](rsevents::TimeoutError) if the specified
/// time limit elapses without the semaphore becoming available to the calling thread.
fn try_wait_for(
&'a self,
limit: Duration,
) -> Result<SemaphoreGuard<'a>, rsevents::TimeoutError> {
self.try_wait(Timeout::Bounded(limit))?;
Ok(SemaphoreGuard { semaphore: &self })
}
/// Attempts to obtain the `Semaphore` without waiting, returning `Ok(())` if the semaphore
/// is immediately available or a [`TimeoutError`](rsevents::TimeoutError) otherwise.
fn try_wait0(&'a self) -> Result<SemaphoreGuard<'a>, rsevents::TimeoutError> {
self.try_wait(Timeout::None)?;
Ok(SemaphoreGuard { semaphore: &self })
}
}
/// The concurrency token returned by [`Semaphore::wait()`], allowing access to the
/// concurrency-limited region/code. Gives up its slot when dropped, allowing another thread to
/// enter the semaphore in its place.
///
/// `SemaphoreGuard` instances should never be passed to `std::mem::forget()` –
/// [`SemaphoreGuard::forget()`] should be called instead to forget a `SemaphoreGuard` and
/// permanently decrease the available concurrency.
pub struct SemaphoreGuard<'a> {
semaphore: &'a Semaphore,
}
impl SemaphoreGuard<'_> {
/// Safely "forgets" a semaphore's guard, permanently reducing the concurrency limit of the
/// associated `Semaphore`. `SemaphoreGuard::forget()` internally decrements the semaphore's
/// availablibility counter to make sure that future calls to `Semaphore::release()` or
/// `Semaphore::try_release()` do not incorrectly report failure.
///
/// A `SemaphoreGuard` instance should never be passed to `std::mem::forget()` directly, as that
/// would violate the internal contract; this method should be used instead.
pub fn forget(self) {
unsafe {
self.semaphore.modify_current(-1);
}
core::mem::forget(self);
}
}
impl Debug for SemaphoreGuard<'_> {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
f.debug_struct("SemaphoreGuard").finish_non_exhaustive()
}
}
impl Drop for SemaphoreGuard<'_> {
fn drop(&mut self) {
unsafe {
self.semaphore.release_internal(1);
}
}
}
#[cfg(test)]
mod test {
use super::Count;
use crate::Semaphore;
use rsevents::Awaitable;
use std::thread;
use std::time::Duration;
#[test]
fn uncontested_semaphore() {
let sem = Semaphore::new(1, 1);
let _1 = sem.wait0().unwrap();
sem.try_wait0().unwrap_err();
}
#[test]
fn zero_semaphore() {
let sem = Semaphore::new(0, 0);
sem.try_wait0().unwrap_err();
}
fn release_x_of_y_sequentially(x: Count, y: Count) -> Semaphore {
let sem: Semaphore = Semaphore::new(0, y);
// Use thread::scope because it automatically joins all threads,
// which is useful if they panic.
thread::scope(|scope| {
for _ in 0..x {
scope.spawn(|| {
sem.wait0().unwrap_err();
let lock = sem.wait_for(Duration::from_secs(1)).unwrap();
// Correct way to "forget" a semaphore slot; never pass a
// SemaphoreGuard to std::mem::forget()!
lock.forget();
});
}
scope.spawn(|| {
std::thread::sleep(Duration::from_millis(100));
for _ in 0..x {
sem.release(1);
}
});
});
sem
}
fn release_x_of_y(x: Count, y: Count) -> Semaphore {
let sem: Semaphore = Semaphore::new(0, y);
// Use thread::scope because it automatically joins all threads,
// which is useful if they panic.
thread::scope(|scope| {
for _ in 0..x {
scope.spawn(|| {
sem.wait0().unwrap_err();
let lock = sem.wait_for(Duration::from_secs(1)).unwrap();
std::mem::forget(lock);
});
}
scope.spawn(|| {
std::thread::sleep(Duration::from_millis(100));
sem.release(x);
});
});
sem
}
#[test]
fn release_1_of_1() {
release_x_of_y(1, 1);
}
#[test]
fn release_1_of_2() {
release_x_of_y(1, 2);
}
#[test]
fn release_2_of_3() {
release_x_of_y(1, 2);
}
#[test]
fn release_2_of_2() {
let sem = release_x_of_y_sequentially(2, 2);
sem.wait0().unwrap_err();
}
}