Struct sdl2_sys::SDL_HapticLeftRight [] [src]

#[repr(C)]
pub struct SDL_HapticLeftRight { pub type_: Uint16, pub length: Uint32, pub large_magnitude: Uint16, pub small_magnitude: Uint16, }

\brief A structure containing a template for a Left/Right effect.

This struct is exclusively for the ::SDL_HAPTIC_LEFTRIGHT effect.

The Left/Right effect is used to explicitly control the large and small motors, commonly found in modern game controllers. One motor is high frequency, the other is low frequency.

\sa SDL_HAPTIC_LEFTRIGHT \sa SDL_HapticEffect

Fields

< ::SDL_HAPTIC_LEFTRIGHT

< Duration of the effect.

< Control of the large controller motor.

< Control of the small controller motor.

Trait Implementations

impl Debug for SDL_HapticLeftRight
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Formats the value using the given formatter.

impl Copy for SDL_HapticLeftRight
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impl Clone for SDL_HapticLeftRight
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Returns a copy of the value. Read more

1.0.0
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Performs copy-assignment from source. Read more