Function sdl2_sys::SDL_UpdateTexture
[−]
[src]
pub unsafe extern "C" fn SDL_UpdateTexture(
texture: *mut SDL_Texture,
rect: *const SDL_Rect,
pixels: *const c_void,
pitch: c_int
) -> c_int
\brief Update the given texture rectangle with new pixel data.
\param texture The texture to update \param rect A pointer to the rectangle of pixels to update, or NULL to update the entire texture. \param pixels The raw pixel data. \param pitch The number of bytes in a row of pixel data, including padding between lines.
\return 0 on success, or -1 if the texture is not valid.
\note This is a fairly slow function.