[][src]Trait rs_graph::builder::Builder

pub trait Builder where
    Self: Sized
{ type Graph; type Node: Copy + Eq; type Edge: Copy + Eq; fn with_capacities(nnodes: usize, nedges: usize) -> Self;
fn reserve(&mut self, nnodes: usize, nedges: usize);
fn num_nodes(&self) -> usize;
fn num_edges(&self) -> usize;
fn add_node(&mut self) -> Self::Node;
fn add_edge(&mut self, u: Self::Node, v: Self::Node) -> Self::Edge;
fn node2id(&self, u: Self::Node) -> usize;
fn edge2id(&self, e: Self::Edge) -> usize;
fn to_graph(self) -> Self::Graph; fn new() -> Self { ... }
fn add_nodes(&mut self, n: usize) -> Vec<Self::Node> { ... } }

A trait to construct graphs.

In general graphs are static objects. In order to build a graph, one should use a graph builder and, once the construction is complete, convert it into a graph.

This 2-level approach is used because some graph implementations be unstable if the graph is modified (e.g., the node numbers might change). The builder approach allows to separate construction and use of a graph.

Associated Types

type Graph

The graph type produced by this builder.

type Node: Copy + Eq

The type of a nodes.

type Edge: Copy + Eq

The type of an edge.

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Required methods

fn with_capacities(nnodes: usize, nedges: usize) -> Self

Create a new, empty builder.

The builder might be passed a guess of the number of nodes and edges. This might be used to reserve the appropriate internal memory, but is no strict requirement for the number of nodes and edges to be added to the graph.

fn reserve(&mut self, nnodes: usize, nedges: usize)

Reserve memory for a certain number of nodes and edges.

fn num_nodes(&self) -> usize

Return the current number of nodes.

fn num_edges(&self) -> usize

Return the current number of nodes.

fn add_node(&mut self) -> Self::Node

Add a new node.

fn add_edge(&mut self, u: Self::Node, v: Self::Node) -> Self::Edge

Add a new edge.

fn node2id(&self, u: Self::Node) -> usize

Return a unique id of a node.

fn edge2id(&self, e: Self::Edge) -> usize

Return a unique id of an edge.

fn to_graph(self) -> Self::Graph

Turn the builder into a graph.

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Provided methods

fn new() -> Self

Create a new, empty builder.

fn add_nodes(&mut self, n: usize) -> Vec<Self::Node>

Add n new nodes.

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Implementors

impl<'b, B, G, Gx, Nx, Ex> Builder for AttributedBuilder<B, Gx, Nx, Ex> where
    B: Builder<Graph = G>,
    G: GraphSize<'b>,
    Gx: Default,
    Nx: Default,
    Ex: Default
[src]

type Graph = Attributed<G, Gx, Nx, Ex>

type Node = B::Node

type Edge = B::Edge

impl<ID, N, E> Builder for LinkedListGraphBuilder<ID, N, E> where
    ID: PrimInt + Unsigned,
    N: Default,
    E: Default
[src]

type Graph = LinkedListGraph<ID, N, E>

type Node = Node<ID>

type Edge = Edge<ID>

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