1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69
// Copyright (c) 2016, 2017, 2018 Frank Fischer <frank-fischer@shadow-soft.de> // // This program is free software: you can redistribute it and/or // modify it under the terms of the GNU General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, but // WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program. If not, see <http://www.gnu.org/licenses/> //! Visualizing graphs. use Graph; /// Trait for node attributes. pub trait NodeAttr { fn set_name(&mut self, name: Option<&str>); fn set_label(&mut self, label: Option<usize>); } /// Trait for edge attributes. pub trait EdgeAttr { fn set_name(&mut self, name: Option<&str>); fn set_label(&mut self, label: Option<usize>); } /// Trait for drawing sequences of graphs. pub trait GraphDrawer<'a, G> where G: Graph<'a>, { type NodeAttr: NodeAttr; type EdgeAttr: EdgeAttr; /// Return the default node attribute. fn node_default(&self) -> &Self::NodeAttr; /// Return the default node attribute. fn node_default_mut(&mut self) -> &mut Self::NodeAttr; /// Return the attributes of a node. fn node(&self, u: G::Node) -> &Self::NodeAttr; /// Return the attributes of a node. fn node_mut(&mut self, u: G::Node) -> &mut Self::NodeAttr; /// Return the default edge attribute. fn edge_default(&self) -> &Self::EdgeAttr; /// Return the default edge attribute. fn edge_default_mut(&mut self) -> &mut Self::EdgeAttr; /// Return the attributes of an edge. fn edge(&self, e: G::Edge) -> &Self::EdgeAttr; /// Return the attributes of an edge. fn edge_mut(&mut self, e: G::Edge) -> &mut Self::EdgeAttr; /// Add drawing with current attributes. fn add_drawing(&mut self); }