Struct rpgffi::Path
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[src]
#[repr(C)]pub struct Path { pub type_: NodeTag, pub pathtype: NodeTag, pub parent: *mut RelOptInfo, pub pathtarget: *mut PathTarget, pub param_info: *mut ParamPathInfo, pub parallel_aware: bool_, pub parallel_safe: bool_, pub parallel_workers: c_int, pub rows: f64, pub startup_cost: Cost, pub total_cost: Cost, pub pathkeys: *mut List, }
Fields
type_: NodeTag
pathtype: NodeTag
parent: *mut RelOptInfo
pathtarget: *mut PathTarget
param_info: *mut ParamPathInfo
parallel_aware: bool_
parallel_safe: bool_
parallel_workers: c_int
rows: f64
startup_cost: Cost
total_cost: Cost
pathkeys: *mut List